EDialog by cotyounoyume
Oblivion » Animation
Added: 24/11/2009 - 04:42PM
Updated: 21/02/2011 - 11:05AM

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2.2 Latest version

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Uploaded by cotyounoyume


Last updated at 11:05, 21 Feb 2011 Uploaded at 16:42, 24 Nov 2009

*** This explanation is due to the machine translation. I cannot write English (It is possible to read if somewhat). sorry. ***
*** A little Information( using blush effect by other MOD ) was added to the end of "Description" ***

- Name: EDialog
- Version: 2.2
- Author: cotyounoyume

- Description -
This mod can be used in Nehrim.
The main functions of this MOD are following 3.
1. The function to change the expression of any NPC interactively
2. The function to blush the cheek of friendly NPC(Female), or PC.
3. The function in which the friendly NPC(Female) performs lovely gestures

NPC(Female) whom this effect influences is as follows.
- getDisposition_player is 60 or more (Default).
- getDistance_player is 150 Unit or less (Default).

The value (threshold) above can be changed by the scroll "EDialog Configuration".

- Change log(1.0r1 => 2.0)
- New Feature:
Added: The expression change menu
Added: Magic that applied the preserved expression to other NPC

- Requirement -
OBSE0.18 or higher is necessary for this MOD.
Oblivion Script Extender

- Menu -
1. blush setting
2. idle setting
3. common setting
4. facial expressions setting

- Example -
check images tab ( or SS folder ).
- blushEffect_inGamemode.jpg
- blushEffectAndIdle_inDialog.jpg
- faicialExpressionsMenu.jpg
- FErotate.jpg

- Others -
- When the game begins, you obtain the scroll named EDialog Configuration. Please see that in detail.
- Please reset it from the Reset menu of Configuration if the HeadTracking function becomes disable.

- Credit -
- NPC used for the screen shot of the blush and idle explanation image is a work of Nanasu(Japanease modder).
It is not my work.
(Red Haired Female NPC is my savedata, not Nanasu. This Character is normal Imperial race.)