If you have a question you would like answered, I would very much appreciate you checking for an answer in the Sensual Walks Help file FAQ section before posting here.
If you are having problems reading the help file (Sensual Walks Help.chm), follow these steps...
1. Right-Click Sensual Walks Help.chm 2. Select Properties 3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons) 4. You should now be able to read the CHM file.
MO2 has supported omods out-of-the-box since v2.4.0, which released 3 months before your comment; your statements are not only unnecessarily rude, but are also misleading because they imply a dichotomy that doesn't actually exist.
@DrummerD3 - Yeah, I agree. The amount of people who get their panties bunched up against their taint about mods not set up for X or Y is staggering and sometimes bizarrely ridiculous. Like mod authors are supposed to predict the future so they can make their mod all encompassing packages so a-hats don't have you, you know, reach for stuff, or take their eyes off their hentai browsing.
You'd think people would start of by acknowledging that someone else did sometimes a staggering amount of work for free, so the least they can do is carry it the last yard to the goal.
My favourite are the people who drop comments about not downloading and/or endorsing a mod, because the mod author didn't do Z or A to make it work with their high rez jizz spay mod, despite there being often several years difference between the active support of the two. Like the author is going to come back several years later and choke back tears because they missed out on captain douchbag's thumbs up certification.
The mod makes no changes to male animations. Perhaps there is another mod that is causing this.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help. Good luck.
I love this mod but it broke all male NPC's and my female character walking. Male NPC's walking animations skipping and their knees collide. Female NPC's walking as it's supposed to be. Even if I deactivate the mod, male walking doesn't work correctly. I faced the same problem when I used this mod years ago. Is there a way to fix this?
I am sure that the mod makes no changes to male animations. Perhaps there is another mod that is causing this.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
It could be that Sensual Works has some incompatibilities with the latest version of Better Cities, although I would not expect the game to freeze. I presume that the order of installation was Better Cities, then Sensual Works Animations and finally, the Walks.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Was going to comment on why some females were using sensual walk and some were not but 3 things happened.
1 I looked at wyre bash and noticed instead of green color for the mod (under installed mods of course ;) ) that the mod was in orangish red, so I uninstalled and reinstalled it.(Mod changed back to green)
I ran BOSS after I ran LOOT (LOOT is great for detecting missing patches, etc (but it is not the best choice for Oblivion)
Then merged everything together again in the bash patch and now everything is working fine. I am unsure as to what was the issue but if this helps anyone, then I have done my job :D
Well it is a utility, so it relies on the user verifying the order and adding their own rules or providing feedback. https://github.com/loot/oblivion/issues or discord would be the quickest way to let us know if something is sorted wrong.
Edit:
I did just notice this in the readme, LOOT doesn't have any of these load after rules, will double check and add them if needed.
"Click the Unblock button at the bottom of the Properties dialog"......I'm on Win10. No such "unblock" button on the properties page, not above the OK button or anyplace else. So no Readme or help. I'll give the installer a try but have no faith as I do a leap of faith.
1. Right-Click Sensual Walks Help.chm 2. Select Properties 3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons)
I think I have installed it wrong, or the differences are very subtle. I have left the animations by default, and I see them all the same.
I looked at Vilja, a beggar, at the female townspeople, Agnes the Drunk, and the Countess of Bruma. And they all walk the same, or it seems. Isn't it personalized by categories? Do I have to change anything to see differences?
Have you installed the animations file using OBMM? There are two installations required for the Mod to work. See the installation instructions if you are not sure.
Let's see, step by step. I have followed the guide. I don't have OCO mods.
I have installed the animations with OBMM. I have chosen two options: First, "All female BBB walk animations". The second has been "Used display mapping", since I wanted to try the ones you have by default.
I have installed the .esp with Wrye Bash. It must be said that I have the Spanish version, but I checked and the names appeared in Spanish, so it should not have been that.
They walk differently from the vanilla game, but they all walk the same.
I don't have anything installed at the moment so I can't check anything.
Try installing the animations again and when it gets to the "Used Displayed Mapping", check the list specifies different animations for each class (should be something like what is shown in the Sensual Walks Help. If it isn't, something maybe wrong with the installation.
You might also want see that the correct animation names have been assigned. See Help's Using Sensual Walks in your mods ›› Sensual Walks Female NPC Types for a list of the file names.
Sorry I can't be of more help. I am currently working on other Projects and do not have Oblivion or Wrye Bash installed on my system so any support I can give is very limited.
1247 comments
If you are having problems reading the help file (Sensual Walks Help.chm), follow these steps...
1. Right-Click Sensual Walks Help.chm
2. Select Properties
3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons)
4. You should now be able to read the CHM file.
Thanks to MPetros for the above solution.
You'd think people would start of by acknowledging that someone else did sometimes a staggering amount of work for free, so the least they can do is carry it the last yard to the goal.
My favourite are the people who drop comments about not downloading and/or endorsing a mod, because the mod author didn't do Z or A to make it work with their high rez jizz spay mod, despite there being often several years difference between the active support of the two. Like the author is going to come back several years later and choke back tears because they missed out on captain douchbag's thumbs up certification.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help.
Good luck.
Thank you.
I am sure that the mod makes no changes to male animations. Perhaps there is another mod that is causing this.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help.
Good luck.
It could be that Sensual Works has some incompatibilities with the latest version of Better Cities, although I would not expect the game to freeze. I presume that the order of installation was Better Cities, then Sensual Works Animations and finally, the Walks.
I don't have Oblivion installed on my machine at the moment, so I can't look into this any further. I am currently focused on a different project that has nothing to do with Oblivion.
Apologies for not being able to be of more help.
Well it is a utility, so it relies on the user verifying the order and adding their own rules or providing feedback.
https://github.com/loot/oblivion/issues or discord would be the quickest way to let us know if something is sorted wrong.
Edit:
I did just notice this in the readme, LOOT doesn't have any of these load after rules, will double check and add them if needed.
Edit: All sort fine due to their master files.
1. Right-Click Sensual Walks Help.chm
2. Select Properties
3. Click the Unblock button at the bottom of the Properties dialog (above the OK and Cancel buttons)
I looked at Vilja, a beggar, at the female townspeople, Agnes the Drunk, and the Countess of Bruma. And they all walk the same, or it seems. Isn't it personalized by categories? Do I have to change anything to see differences?
I have installed the animations with OBMM. I have chosen two options: First, "All female BBB walk animations". The second has been "Used display mapping", since I wanted to try the ones you have by default.
I have installed the .esp with Wrye Bash. It must be said that I have the Spanish version, but I checked and the names appeared in Spanish, so it should not have been that.
They walk differently from the vanilla game, but they all walk the same.
Try installing the animations again and when it gets to the "Used Displayed Mapping", check the list specifies different animations for each class (should be something like what is shown in the Sensual Walks Help. If it isn't, something maybe wrong with the installation.
You might also want see that the correct animation names have been assigned. See Help's Using Sensual Walks in your mods ›› Sensual Walks Female NPC Types for a list of the file names.
Sorry I can't be of more help.