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Ian's Guide to Rooftop Rewards

Acrobatics. Probably the most under rated and overlooked skill there is. Why? Well, because it doesn't help you very much. But I know there
are some people who play Oblivion who feel the same way as me when I say I love acrobatics. This is why I made this mod. Its for the more
experienced acrobats but there are some easy parts to it too. This mod adds 6 treasure chests distributed onto the roofs and even the walls
of Cyrodil's secondary cities. Each city has three 'C' rank chests which offer simple rewards and a modest amount of money, two 'B' ranked
chests which can offer better rewards and money, and of course, one 'A' ranked chest which can yield an generous amount of money and even
skill books. So what are you waiting for? Start exercising those fingers, preparing your stat enhancing magic, bring out your unused pair
of the Boots of Springheal Jak, tape up the console commands button and get ready to reach for the top, literally.




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Standard Chests, Tamriel
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ANVIL~-~-~-~-~-~-~-~-~-
Difficulty: ****
Anvil's beautiful, golden roofs may seem easy at first but its A spot is probably the hardest to reach.

C1 Easiest there is. On top of the Abandoned house.
C2 On the side of the Mages guild. On the side of the centre part.
C3 In a nook on Heinrich Oaken's house. Accessible from Benerius Manor

B1 On one of the flat parts of the roof of The Counts Arms.
B2 On the wall near the gate leading to the castle.

A Really hard to get to. As high up on the chapple as you can get. On the backside. Behind the square section which has the main towers.



BRAVIL~-~-~-~-~-~-~-~-~-
Difficulty: **
The a distance away from the croaking and splashing noises of Bravil's water system are its flat and accessible roofs. The
area has many hidden spots but has easy access to the top.

C1 Side of the Fighters Guild, which is next to The Fair Deal.
C2 The back side of a Warlock's Luck.
C3 On top of the Archer's Paradox.

B1 Hidden backside of The Fair Deal.
B2 On top of Varon Vamori's house.

A On the flooded gate near the Mages Guild.



BRUMA~-~-~-~-~-~-~-~-~-
Difficulty: **
Jumping around in Bruma is about as easy as it gets (without the exception of jumping over its walls). Although some roofs have
slants which are just terrible for jumping. Good thing there are no hiding spots.

C1 The farthest you have to go. On top of JGhasta's house.
C2 On top of Jerall View.
C3 On the top of the Mages Guild.

B1 On top of Baenlin's house. Clogging up the chimney.
B2 Almost comically crammed into the Hammer and Axe's chimney.

A On top of one of the gates east.



CHEYDINHAL~-~-~-~-~-~-~-~-~-
Difficulty: ***
Although I found it quite hard to find not-obvious places to put the chest in the scaling the lower roofs in Cheydinal is pretty
easy. The purple roofs though steeper than Bruma's can be climbed up with ease.

C1 On top of Borbas Goods and Stores.
C2 On the chimney of the Bridge Inn.
C3 Balanced on top of on of the little bridges leading towards the Chapple.

B1 On top of Ohtimbar's house.
B2 Oddly placed on top of Orum's house.

A On the wall behind the house for sale.



CHORROL~-~-~-~-~-~-~-~-~-
Difficulty: **
Chorrol has a wide variety of roofs which is perfect for practice. This makes Chorrol one of the best places to go.


C1 On the back part of the Grey Mare.
C2 Inbetween the roof and the chimney at the Oak and Crosser.
C3 On the side part of the House for Sale.

B1 On top of the back part of the Donton house.
B2 On top of the largest turret at the Castle.

A On the lowest section of the Chapel.



KVATCH~-~-~-~-~-~-~-~-~-
Difficulty: ***
Soar over the nooks and crannies your favorite burning buildings in search of treasure. Although Kvatch has only a few
true roofs there are still plenty of locations for exploration. Unfortunatly some tool of a programer decided to put
collision boxes all around the place limmiting your options.

C1 Enterance. On top of the roof of the only house that has one.
C2 East side. On the little Chapple protusion.
C3 East side. In the rubble of a burning house near the guard tower.

B1 East side. In the back of a house next to the street. Near a the church. The direct path is blocked by a collision box.
B2 East side. On top of one of the large chimneys.

A East side worldspace. In front the statue in the main courtyard.



LEYAWIIN~-~-~-~-~-~-~-~-~-
Difficulty: ****
At first glance Leyawiin look like hell with all those three and four story buildings (which you actually can climb)...
But don't don't despair Leyawiin is still a large town with many other hiding spots. Just expect the better ones to be
higher up and further away.

C1 In plain view of Dar Jee's rooftop.
C2 In plain view of the Five Claws rooftop.
C3 On top of the Best Good and Guarantees.

B1 Top of the Blackwood Company Hall.
B2 Yet another on top of the lowest section of the chapple.

A On top of Leyawiin castle.



SKINGRAD~-~-~-~-~-~-~-~-~-
Difficulty: *****
If you thought Leyawiin was bad than Skingrad can be your worst nightmare. Skingrad is fairly simple except for the crazy 'A' chest which
mirrors the one in Anvil. So if you are going for gold get ready for some precision jumping and angle scaling.

C1 On the wall behind the mysterious Nerastarel's House.
C2 On the inner wall facing the graveyard.
C3 Again on the outter wall. Near the wast gate.

B1 On Glarthar's roof.
B2 On top of Ambroise Canne's house.

A You will have to use every trick up your sleeve to jump up onto of the chapel. Same location as Anvils.



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Standard Chests, Shivering Isles
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NEW SHEOTH~-~-~-~-~-~-~-~-~-
Difficulty: **
The tall and unique roofs of New Sheoth would make a good beginning area. Everyone knows how to get on top of Crucible and Bliss is
acessable in quite a simmilar way. Once you are on the roofs however its all downhill.

C1 Crucible - Next to the roofwatcher's area.
C2 Crucible - In a corner, on a flat roof near the top of Hirrus Clitumnus' house.
C3 Bliss - On top of the rock wall.

B1 Bliss - Located on the highest roof.
B2 Crucible - Near the main statue.

A Crucible Worldspace - This took me a while to think of. In New Sheoth palace.



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Bonus Chests, Tamriel
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BONUS CHESTS OF TAMRIEL~-~-~-~-~-~-~-~-~-
Difficulty: *****
There are many bonus chest in Tamriel just lying around the smaller villages and hard to reach places all over the coutryside. There are a
total of 5 A rank chests, 10 B rank chests, and 15 C rank chests. The main challange is finding them as they are just as easy to find as the
wilderness chests. This guild is almost required to find them all. Keep an eye of for A rank chests because the nearby keys lead to a temple
which has a very special reward. Note that chests placed in the woods and that are not in or around settlements emitt a orange light making
them a litte easier to find.

C1 In the back roof of Weye's inn.
C2 On the roof of Roland Jenseric's cabin.
C3 On top of one of the smaller fort ruins in Sance Tor.
C4 Pells gate. On top of a roof.
C5 On top of the roof Aleswell's inn.
C6 In a burned down house in Hackdirt.
C7 On a rock next to Hero hill.
C8 In a nook of the Borderwatch inn.
C9 On a rock near Harcane Grove.
C10 On top of one of the houses in Blankenmarch.
C11 On the top of Crayfish Cave.
C12 Under Talos Bridge.
C13 On top of Fort Urasek.
C14 On top of a rock in the back of Bleakers Way. The Rock more a less oversees the village.
C15 On a rock just a bit north of Bogwater.

B1 In an Oasis south east of Nisin Cave. North east of the Priory of the Nine.
B2 On top of an Oasis near Belda.
B3 Near some rocks near the Beast's Maw.
B4 On top of Cloud Ruler Temple.
B5 Across the gap from Shadows Rest Cavern lies a chest on a rock. Look for the light.
B6 On top of an Oasis near for Black Boot.
B7 Stuck in a chimney of Hackdirts Inn.
B8 On top of the rock near Shadeleaf Copse.
B9 At the top of the small ridge in between the hill Trossan Camp and Mackamentain rest on and the hill Deserted mine lays on. Near a tent
filled with alcohol.
B10 On top of Fort Ash, the roofed part.

A1 At the top of a tall member of the Jerall Mountains. North ueast of dive rock.
A2 At the top of Gnoll Mountain. This A chest is slightly burried in the snow and is located across small gap that leads to the top.
A3 This floating chest is very visible from dive rock. You will most likley need magic to acess it.
A4 On top of a tall Valus Mountain. Most easily acessed from Bothea. At the top of the hardly snowey mountian.
A5 In the Colovian Highlands. Due north of Infested Mine. On a small rock next to a very large one. On the edge of the map.

Special: Within the "Mountainside Temple" (located North-West of Dive Rock). Through the main enterance. All 5 A rank keys are needed for acess
to the Treasure Room.



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Bonus Chests, Shivering Isles
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BONUS CHESTS OF THE SHIVERING ISLES~-~-~-~-~-~-~-~-~-
Difficulty: ***
Simmilar to the bonus chest in Tamriel the Shivering Isles chests just lying around villages and hard to reach places all over the coutryside.
There are a total of 5 A rank chests, 10 B rank chests, and 15 C rank chests. The main challange is finding them as they are just as easy to
find as the wilderness chests. This guild is almost required to find them all but as a heads up: keep an eye out in the Fringe. Note that chests
placed deep within the isles the woods and that are not in or around settlements emitt a orange light making them a litte easier to find.

C1 On a mushroom top near the enterance of the Fringe.
C2 On a another mushroom near the enterance of the Fringe. Acessed from a root that rises and then sinks into the ground and another close-by
mushroom top.
C3 In Passwall. On top of the Inn.
C4 The Fringe on a secondary shrine within the exterior of Xeddefen.
C5 Within the fringe. In a nook between several rocks. Near the stairs that lead to the gatekeeper. Must crouch to get to the chest.
C6 On the neck of a statue of Sheogorath (with a flame on the crown) ithin the outside walls of Vitharn.
C7 Deepwallow. On top of a house tha a mushroom is lying on.
C8 On the large arched building in Split.
C9 This chest is located under a bride that does not go over water. Next to Lost Time Camp.
C10 On a rock arch that is over the trail leading to Brellach.
C11 Enterance to Bliss. On a rock near a waterfall.
C12 On the chest of a tall mushroom (or tree) next to Camp TallTrees.
C13 On Aichan's enterance roof.
C14 On a funny shaped rock arch. Near the north wall of the Fringe.
C15 On the neck of a tall mushroom tree that overshadows Hale.

B1 On a mushroom top near the enterance of the Fringe. Very close to C1
B2 On the top of the enterance to the Garden of Flesh and Bone. Look around the gate for a boost up.
B3 Within Vitharn's Bailey. On top of one of the gates.
B4 Sheogorath's exicution grounds. Up the hill from Knifepoint Hollow.
B5 On top of a mountain that Xaselm, Blackroot Lair, and Hardscrabble Camp all rest against.
B6 On the top of Cindanwes' house in Fellmore.
B7 Highcross. On top of Bruscus Dannus' house.
B8 On a rock near the middle of Breakneck camp.
B9 On a rock under Dreamwalk Camp
B10 On top of a tall and arching rock that overlooks a lake. Down and off the road from Blackroot Lair. Look of road for a place where a rock
makes the road spit into two for a moment.

A1 Near the top of the first mushroom the path goes under in the enterance of the Fringe.
A2 On a giant mushroom top. Acessed by jumping off a mountain with a wilderness chest and a book on the top. The moutain is next to Dire Warren.
A3 Right next to an Order Crystal on an isolated island. Closest landmark is Inlet Camp.
A4 Next to the lone statue. If you don't know where that is. Frenzied camp lies upon that mountain.
A5 On part of a series of waterfalls near the series of waterfalls that begin at