Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
If using these modified assets in another mod, no permission from me or credit needed to me is necessary, but Ceano (the original author) asks that you ask his permission first before using his original file as part of your mod, so the same should apply with this file and if possible, contact him for permission. You should also credit him, though he doesn't ask for that, but he deserves it for his great work.
File credits
Ceano for the original mod found here: https://www.nexusmods.com/oblivion/mods/6711
Donation Points system
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***Check out Ceano's original mod here! (More and better screenshots as well) : https://www.nexusmods.com/oblivion/mods/6711 ***
==Description== This modders resource adds a clean and new looking variation of Ayleid ruins. This resource was originally created by Ceano, but it modified all Ayleid ruins in the game. This resource makes all the meshes independent so the vanilla ruins remain old and weathered, but you can build new and clean Ayleid structures for your own mods, creating a home or even a full Ayleid city; whatever you please. I have also applied Ceano's texture work to Ayleid traps and a few other miscellaneous objects not covered previously.
ESM included with all meshes imported for use. Also included is an ESP which may be modified freely by anyone should you wish to continue the project somehow, but it is mainly a small example of what can be done with this resource with a little creativity.
==Bugs== All texture paths should be fixed in the last update. If not, feel free to upload a fixed version of those files since I'm not very active at this time.
==Thanks== Ceano for the original meshes and textures. Nifskope, GIMP, DDS Converter, and Bethesda.