I would suggest you investigate All Natural. It at least a generation beyond Natural Weather and much better (in my view). As it was developed by the same person as this mod, you needn't worry about using them together.
To quote the author of this mod (some posts below) :
All Natural and this mod can perfectly coexist/cooperate.
I just wish the Enhanced Seasons would affect more than just the vanilla weathers. If the author or someone with modding capabilities would create it, I would definitely download and use that.
It does, anonimousone. The commentors are saying that this needs to be updated to add color effects for all of the weathers found in all natural. I could add one coloring type for each season; one for each weather type; one for each individual weather; something like that is what they are saying. I'm going to do something with this one day, but nothing is planned any time soon.
The readme for All Natural is somewhat confusing when it comes to the topic of seasons. First, it says, But later is says under the heading 'Beta 0.9.6', I would assume this means that All Natural was originally intended to include seasons and in fact did, but the seasons aspect was split off and became Enhanced Seasons. (Someone please do correct me if I'm wrong.) As it stands, I would assume the two mods should work together with 100% compatibility if the user chose just vanilla weather options for All Natural.
That is correct. AN does not include ES, and ES only supports vanilla weather. Also (I'll get around to doing it eventually), it needs to beupdated to the latest version of Oblivion Reloaded. The OR version of ES found here does not support the latest few releases of OR. I forget which version exactly it is compatible with...
Are you still planning on an update to work with Oblivion Reloaded 6.5? I would really like to us ES but I'm not downgrading OR, and I don't know which version works with ES. Thank you.
I think it is. NAO uses vanilla weathers, which this mod supports. Keep in my you'll need an old version of OR or OBGE. But, to be honest man, it's been so many years since I've looked at this mod, I simply don't remember what this mod's scripts look like. I haven't picked up old, released Oblivion projects in many years. Try it and see. You won't explode your computer.
You're welcome. I've noticed people asking for support for all of All Natural's weathers into ES. So, WrinklyNinja (the original author) gave me editing access to this page, but I think I'm going to ask him if I can alter ES further and add support for every single one of All Natural's weathers. I think that that is needed, and some people have asked for it, so why not. Why stop at OblivionReloaded support?
I'll make an announcement once I have the green light from WrinklyNinja.
It would be nice if we could disable the latitude changes to day length while keeping the seasonal changes. Other than that, it's a very cool immersion mod!
Every time I start my game up. A message pops up in game that tells me that it cannot locate EnhancedSeasons.ini in the data folder. I checked and it's in the data folder. Am I not putting it in the right folder?
@ Apprentice Harper: Read the OBGEv2 readme. Some shaders take a very long time to load.
@ PreLynMax: This isn't a weather overhaul, or really a weather mod as such. It's not Enhanced Seasons' business to dictate when or where what weather occurs.
@ Corakus: I haven't tested this mod with Natural Weather, so I don't know. It's not something I am considering investigating.
@ Edelnar: Yes, it's by design. I provided the options to customise it so you can change it if you don't like it.
Here's a blunt question: Why come it dosen't snow at all in the winter (in Cheydinhal and Chorrol at least)? It snows in Bruma, but it dosen't feel right that it never snows at all in the wintertime. How enhanced are the seasons in this mod anyway?
52 comments
I would suggest you investigate All Natural. It at least a generation beyond Natural Weather and much better (in my view). As it was developed by the same person as this mod, you needn't worry about using them together.
All Natural and this mod can perfectly coexist/cooperate.
I just wish the Enhanced Seasons would affect more than just the vanilla weathers. If the author or someone with modding capabilities would create it, I would definitely download and use that.
I'll make an announcement once I have the green light from WrinklyNinja.
Double post.
How does ES handle latitude for mods like tamriel heightmaps?
<EDIT>
I am currently testing this mod with Natural Weather
@ PreLynMax: This isn't a weather overhaul, or really a weather mod as such. It's not Enhanced Seasons' business to dictate when or where what weather occurs.
@ Corakus: I haven't tested this mod with Natural Weather, so I don't know. It's not something I am considering investigating.
@ Edelnar: Yes, it's by design. I provided the options to customise it so you can change it if you don't like it.
@ nahovian: It's just not possible, sorry.
WrinklyNinja
Why come it dosen't snow at all in the winter (in Cheydinhal and Chorrol at least)? It snows in Bruma, but it dosen't feel right that it never snows at all in the wintertime. How enhanced are the seasons in this mod anyway?