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Linus

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oxfordite

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About this mod

This mod is currently classified as a BETA, and thus I can not guarantee it will not cause problems in-game. More than anything, v1 is intended as a \"Proof of Concept\". This mod aims to make the use of ranged weapons more realistic. Finite Ammo prevents NPCs from having a limitless supply of arrows for their bows. It also limits the number of arr

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Finite Ammo v1

This mod is currently classified as a BETA, and thus I can not guarantee it will not cause problems in-game. More than anything, v1 is intended as a "Proof of Concept".

ATTENTION-Finite Ammo REQUIRES Oblivion Script Extender (OBSE) v0015a or later.

Please visit the Official Forum Thread for information on updates.

Finite Ammo seeks to make ranged combat more realistic (and dangerous) by limiting the number of arrows that can be equipped at one time. Through a couple of rather intricate scripts I have been able to limit the number of arrows on NPCs to twenty, and to implement a system that detects when an arrow is loosed. It is now possible to dodge your enemies' arrows until they have exhausted their quiver, thus forcing them into melee combat. It also means that killing an NPC quicker will result in more arrows as loot.

There is a caveat: the player no longer has a bottomless pit of arrows to draw from in combat. When not in combat the player can select one type of ammo to fill a quiver of twenty arrows. When the ammo is selected all but twenty of them will be assigned to your "Ammo Bundle". The remaining twenty will be available to equip and use. As long as the player is not in combat he may reselect or refill his quiver as he sees fit. The kicker is that once combat begins only the arrows you already have in your quiver can be used. Once your quiver is depleted you will not be able to restock until you are not in combat. I guarantee you will quickly learn to be prepared ahead of time. Taking full advantage of sneak attacks, as well as singling out opponents will be the norm.

This mod is compatible with Crossbows of Cyrodiil, though users of both may experience some lag during combat. In the future, I hope to release a version of Crossbows of Cyrodiil that integrates Finite Ammo into its own scripts. This will help to eliminate any stutter you may encounter. Crossbow bolt quivers only hold ten bolts at a time, as opposed to twenty arrows per quiver.