Oblivion

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Argomirr

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Argomirr

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About this mod

No more unrealistic keys! Enhanced Key Functionality allows you to lock nearly every door or display case in Oblivion with the appropriate key.

Permissions and credits
Name: Enhanced Key Functionality
Version: 1.1.0
Date: 09/29/2009
Category: Immersion
Requirements: Oblivion Patch 1.2.0.214, OBSE v14 or greater
Author: Argomirr

Description
===========
No more unrealistic keys! Enhanced Key Functionality allows you to lock nearly every door or display case in Oblivion with the appropriate key.


Details
=======
To lock a door, simply obtain the right key and activate the door while sneaking. The lock level depends on your Security skill.

Please note that not all doors can be locked. Some because they're used in quests, others simply because Bethesda didn't assign a key to them.

Install
=======
1. Extract the files to your Oblivion\Data\folder.
2 Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s). If you have the Shivering Isles expansion pack, ONLY use 'Disease Immunity (Oblivion + Shivering Isles).esp, if you only have Oblivion, ONLY place a checkmark beside 'Enhanced Key Functionality [Shivering Isles].esp'!


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete 'Enhanced Key Functionality.esp' and 'Enhanced Key Functionality [Shivering Isles].esp'


Incompatibility
===============
This will conflict with any mod that alters the base of objects vannilla Oblivion doors. However, it should not conflict with mods that only use, not change, vanilla doors.


Known Issues or Bugs
====================
* Locking certain doors can cause strange NPC behaviour. (For example, if an NPC tries to open a locked door without a key.)


History
=======
1.1.0, 10/02/2009 - Minor bugfix
* Locking doors no longer removes trespassing flags

1.0.0, 09/29/2009 - Initial release.


Contact
=======
You can find me on TESNexus as 'Argomirr'
You can send me an email here: [email protected]


Credits
=======
Thanks to Slawter500 for beta testing.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. If I do not respond, DO NOT re-package!