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Zephyr102

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About this mod

A set of accessories for the aspiring priest or crusader of the Nine.

Permissions and credits
Mod: Jewels of the Nine
Author: DJ_Zephyr
Original Release Date: October 3, 2009
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Basic Description:
A set of accessories for the aspiring priest or crusader of the Nine. The Amulet of the Eight and the Ring of the One await a master in the Chapel Hall of the Great Chapel of Talos in Bruma, watched over by the men of the cloth who tend to the sanctuary.

Both artifacts are crafted with the form of the famous Red Diamond of Tiber Septim, made famous when Akatosh blessed the Septim line with the Amulet of Kings. The blessings they bestow will prove useful to any kind of adventurer.

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Notes:
The KNIGHTS OF THE NINE Official Plugin is required! The amulet is based on a vanilla mesh and texture, while the ring uses the same mesh and texture as Sir Amiel's Ring from KOTN. To legally aquire the amulet, one must simply be a member of the Nine Divines faction, joined when you complete the Pilgrimage quest in KOTN.

Tho the pieces are meant to compliment KOTN's signature armor, the Crusader set's gauntlets and cuirass will hide the ring and amulet respectively. Despite much research and many attempts, I could not remove the Hide Ring/Amulet flags without pissing off TES:CS (any help teaching me the art of ESP-mastering would be VERY WELCOME! XD). You can use Wrye Bash's awesome Bashed Patch feature to get the gear to show these accessories (and any other amulets/rings).

I may, in the future, place the Ring of the One's enchantment on Sir Amiel's ring, which inspired this mod- I thought it a shame that such a beautiful piece should be useful only once. Eventually I will tweak the Crusader gear to show amulets and rings, once I figure out ESP-mastering. I may also add further accessories to later versions, and perhaps make the items a little more of a challenge to find.


PS: The screenshots show a modded mesh for the Cuirass of the Crusader. This is neither included nor required, but the mod can be found here: http://tesnexus.com/downloads/file.php?id=26477

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Installation: Extract the 'DJZ Jot9.esp'file into your Oblivion/Data folder. Check the .esp in the Oblivion Launcher's data file manager or whatever mod manager you use.

Uninstallation: Delete the .esp from your data folder.

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Incompatibilites:
None that I have found.

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Tools:
TES Construction Set
Wrye Bash v271 (http://tesnexus.com/downloads/file.php?id=22368)

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Contact:
Post a comment or send me a PM on TESNexus or the Nexus forums. If you find any unknown problems, I'd love to know so I can fix them in future releases.

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Credit:
Bethesda Softworks for the incredible Elder Scrolls series, and the meshes and textures I've used.
The modding community (especially all the gang at TESNexus.com and UESP.net) for inspiration and help.
Our Lord God in Heaven, for all of the above and anything and everything else I neglected to mention.

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Legal:
If you wish to redistribute, copy, or change the contents in any way except for personal use, please contact me in advance. Do not upload this mod anywhere else for any reason without contacting me.