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Mistress Miaura

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mistress miaura

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The Everscamps now fight back when attacked! (Everscamps?? 4 weaker than regular forever respawning scamp \"companions\" you get during a Vanilla misc.quest)

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The Everscamps now fight back when attacked! They are still "more of a nuicance than a threat" for your enemies though, with poorer attack than even stunted scamps, unable to cast spells, and I´ve changed the respawn timer from ten to twenty seconds for balance.
They have 10 health points like the Vanilla Everscamp = as easy to whack!
If you worry about balance issues,don`t get them at levels 1-5. In a fight their attack slightly exeeds that of a a vanilla wolf but health is half lower.(But of course the buggers respawn!) They will not level, and thus become punier/even less unbalancing/usefull the higher level you are.
And,oh yes, if you hit them accidentaly/ want to train your armor/block/etc. with them or dispose of them when they get on the way, they will attack you when hit. Attacking one scamp will NOT make the others attack you. If you want them all to charge at you at once,you must hit them all. When a scamp respawns after you killed it, it will not be aggressive towards you.

Have fun, go play with your scamps if you want your Everscamps aggressive and have no questions!

QUESTIONS:

-WAIT; WHAT`S AN EVERSCAMP? (CONTAINS VERY MILD MISC.QUEST SPOILERS)

There is a miscellaneous Vanilla quest that gives/forces four puny, weak and smelly scamps as your "companions" untill you complete the quest.
The Vanilla scamps won`t fight back when attacked, but respawn after 10 seconds of their death/banishment to Oblivion, so they serve as a kind of distracting meatshield against enemies who attack them. This plugin changes all that, and makes them fight back for their lowly lives instead of just sadly standing there.
If you haven`t completed this quest before, I must remind you that (unchanged from the vanilla quest) a)there is a downside, annoyance depending on your attributes, to having the item associated with the scamps b) the quest reward is very nice, so don`t hold on to your scamps for ever...BUT the reward is levelled, so it pays to hold on to them for a while...

-I WANT THEM NOW; WHERE CAN I GET THEM?

Download the plugin and check the very bottom of the readme for spoilers.

-WHY ALL THIS AGGRESSION?

Don´t want aggressive Everscamps? Don`t play the plugin! Why I made it? (You can just go and play now, you know, I won`t be offended...)
Well, my first character to complete the quest was a high level sneak, who never saw the scamps under attack by anything before she got rid of them. Playing the quest with that char I could not help planning that when I`d make my first magick user for Oblivion she`d hold on to them and the very cool looking "magely Item" they come with for a while. Later, when I did, I got the scamps and was so disappointed to see them just stand there when being munched on by a landdreugh...So, the plugin! The char has indeed held on to them for a while and grown fond of her little helpers, though she occasionaly has to scorch them to Oblivion when they block her way indoors.She was lvl 8, using OOO when she first got them, and I have not found them unbalancing at all.


INSTALLATION:
Copy the Data folder to your Oblivion Game directory, and in startup screen tick the "Everscamp Aggression.esp" box.

INCOMPATIBILITIES /GAMEPLAY PROBLEMS

The plugin is very clean, touching nothing but the Everscamp creature and it`s script, no references in the world are affected. Only incompatible with anything affecting the Everscamp creature and it`s script.

LICENSE:

You do not need to contact me if you wish to use this mod in your mod, but remind the user my mod is no longer needed if you bundle this with yours. And credit would be nice if you do!


CREDITS:

To Bethesda for all their TES games that have got me hooked for years to come!