Oblivion

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Last updated

Original upload

Created by

ARustySpoon

Uploaded by

ARustySpoon

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Safe to use

About this mod

This simple mod sets all of the containers in Summitmist Manor so that objects will not respawn inside. This allows you to use Summitmist Manor as a free replacement for Rosethorn Hall in Skingrad. Additional containers have been added those already present.

Permissions and credits
Player Home: Summitmist Manor
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By ARustySpoon
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This simple mod sets all of the containers in Summitmist Manor so that objects will not respawn inside. This allows you to use Summitmist Manor as a free replacement for Rosethorn Hall in Skingrad. Additional containers have been added those already present. To aquire Summitmist Manor you must first complete the Dark Brotherhood quest, "Whodunit?".


Installation
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- Extract all files in the RAR folder to the Data folder in your Oblivion directory. (Usually (C:\Program Files\Bethesda Softworks\Oblivion\Data)

- If you are using the Oblivion Mod Manager, scroll down the left box and click the check box beside "SummitmistManorSafe.esp". If you are not using the Oblivion Mod Manager, open the Oblivion Launcher, select "Data Files" and then click the check box beside "SummitmistManorSafe.esp"

- Complete the Dark Brotherhood quest, "Whodunit?", if you have not done so already.

- Return to Summitmist Manor in Skingrad and enjoy your free home. If any dead bodies are still present, they should eventually disappear.


Bugs
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I currently have not experienced any bugs. If you do experience any bugs, post a comment on the mod page at Elder Scrolls Nexus and email me at "[email protected]". (without the brackets of course =P)


Additional Notes/Links
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(not required) UNOFFICIAL OBLIVION PATCH: http://www.tesnexus.com/downloads/file.php?id=5296
(not required) OBLIVION MOD MANAGER: http://www.tesnexus.com/downloads/file.php?id=2097
(not required) OBLIVION SCRIPT EXTENDER: http://obse.silverlock.org/