Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Heiji Hatsutoli and 3DM Modder Community

Uploaded by

hatsutoli

Virus scan

Safe to use

About this mod

I don\'t work on this anymore. Do what you like but give me a credit.

Requirements
Permissions and credits
Name: Fate Stay Nights Saber Companion Series

Version: 0.9

Date: 02/11/2013

Category: Companions

Requirements:

Shivering Isles Patch 1.2.0.416,
Oblivion Script Extender (OBSE),
Oblivion Mod Manager (OBMM),
HGEC Female Body Replacer,
Midas Magic Spells of Aurum,
Windom Earle's Oblivion Crash Prevention System, (Recommanded for Preventing CTDs)
Fast Exit, (Recommanded for Preventing CTDs)
MAO Animation Resource (Created from the concepts of MAO - Mayus Animation Overhaul, ALREADY INCLUDED IN THE MOD.)

Author(s): Heiji Hatsutoli@3DM Game Forum TES4 Community

Source: http//RAYFILES

Forum: http://3dmgame.chnren.com/bbs/showforum-197.html

Description
===========
This Mod brings Japanese Animation Character SABER from Fate Stay Night to The Elder Scrolls IV: Oblivion as a companion of player.

Location & Hints
========
Hints are in the WIP Trailer:
http://www.youtube.com/watch?v=TuWjNHTnneg
http://www.youtube.com/watch?v=S6-a5D4ynFI

Details
=======
READ the README PDF file before you play.

Incompatibility
===============
"Unnecessary Violence"(UV) might be incompatible with this mod because this mod have separate animation paths for SABER but this is not allowed for "UV".

"MAO - Mayus Animation Overhaul" will be supposed to worked with this mod just fine although it should be no necessary use with my "MAO Animation Resource" at the same time.

"Less Annoying Magic Experience" will be incompatible with this mod because it use too many empty magic effect slots and my "Bound Excalibur" will be washed out if you use LAME and this mod at the same time.

"DMC Stylish" or other mods that change player's animations will be fully compatible with this mod because this mod use the concepts from MAO and will not alter any player's animations.

"GGC" or "CM" or other companion mods should be worked with this mod fine because this mod use independent companion systems. But Highly suggested GGC companion mods must be loaded before this mod for perfect compatibility.

Any mods that alter the Gottlesfont Priory's interior will not be compatible with this mod because simply alter the same place.

Known Issues or Bugs
====================
None for now. READ the Incompatibility for more informations.

History
=======
0.7, 2006/01/22 ?Add missing Avalon NIF files. Fix Animation Conditions Bugs.

0.6, 2006/01/09 - Initial release.

Contact
=======
You can find me on the official Elder Scrolls forums as 'hatsutoli'

You can find me on TESNexus as 'hatsutoli'

Credits
=======
Thanks to Bethesda for creating Oblivion.

Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.

Thanks to LHammonds for the Readme Generator this file was based on.

Thanks to ElminsterAU for the TES4EDIT tool.

Thanks to Timeslip for the Oblivion Mod Manager.

Thanks to Wrye for the Wrye Bash.

Thanks to TYPE-MOON for creating Fate/Stay Night.

Thanks to Ian Patterson, Stephen Abel, Paul Connelly for the Oblivion Script Extender.

Thanks to rMnQw36FcH for the GGC Valeria and Vincente Companion Revived from TESNEXUS.

Thanks to Xilver for the Midas Magic Spells of Aurum from TESNEXUS.

Thanks to HENTAI for the Dark Rose Set from TESNEXUS.

Thanks to Duke Patrick(SCA) for the Dragon and the Sword of Might Quest from TESNEXUS.

Thanks to beni for the DMC Stylish - Animation Replacer from TESNEXUS.

Thanks to idkrrr for the Corean mod from TESNEXUS.

Thanks to soifon for the Caliburn and Excalibur Alter from TESNEXUS.

Thanks to Heiji Hatsutoli for the Dialogs, Textures, Scripts and Trailer.

Thanks to Chun Chiu & Ancient Laws for some of the 3D Model.

Thanks to Allllie61 for the UV Maps and Textures.

Thanks to Dark Mayu for the new concepts of her “MAO - Mayus Animation Overhaul?

Thanks to Corel Cooperation for the Corel?VideoStudio X2.

Thanks to God for creating us all.

Tools Used
==========

7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579

3D Studio Max - http://www.autodesk.com/3dsmax

GIMP - http://www.tesnexus.com/downloads/file.php?id=14920

NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope

Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097

Oblivion Script Extender (OBSE) - http://obse.silverlock.org/

Photoshop - http://www.adobe.com/products/photoshop/

TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536

TES4Files - http://www.tesnexus.com/downloads/file.php?id=8489

TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665

TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367

Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod. I would also like to know what mods are including my work.