Oblivion

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shadeMe

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shademe

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8 comments

  1. lenova
    lenova
    • member
    • 2 kudos
    hello,
    Thank you so much for bringing morrowind-style dialogues to Oblivion. One question though: how can I remove lips sync during those unvoiced dialogues ? is there an option somewhere ? if not, I can still remove .lip files manually, but I'd like to keep lips sync during the greetings.
    Thank you for your help
  2. dreamed1
    dreamed1
    • member
    • 62 kudos
    I love this. Thank you.

    It works great for me, btw. No complaints at all, and it does exactly what I want it to. The only thing that's a little strange sometimes is the few characters who have 2 or 3 pages worth of dialog as a greeting. So they start out talking and then get silenced. Meh. Those are usually the whiny folks you want to shut up anyway.

    Thanks again. This mod should really be more well known.
  3. Corakus
    Corakus
    • member
    • 7 kudos
    Damn double posts.
  4. Corakus
    Corakus
    • member
    • 7 kudos
    Only seems to work half the time, I wished it would work with all the zoomed in conversations.I've played Oblivion for over three years and I get tired of hearing the same lines but still wish to read the text.
  5. shademe
    shademe
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    • 697 kudos
    Both seem possible. Will do so, when I feel like slumming <img class=">
  6. Link6746
    Link6746
    • supporter
    • 4 kudos
    You know, it might be a good idea to add an INI setting that makes greetings silent too.

    And maybe one that silences NPC chatter dialogue (the stuff they say to each other)

    those are the only two things missing that I can think of.
  7. shademe
    shademe
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    I'm glad that you didn't tell me to reduce voice volume from the options menu <img class=">

    As for your question, yup. The fix seems unlikely now, but I'll make it optional if I manage to implement it.
  8. lyobovnik
    lyobovnik
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    • 25 kudos
    Beautiful. And this only happens during dialog? If so, this is exactly that for which I've been searching.

    Now maybe mod-added dialog will not stick out so horribly. <img class=">

    Please, if you ever implement the "fix" to the still-moving mouths, I request you make it optional. I still like for them to appear to speak. <img class=">