I need to know the location of the alternate version of the helmet of the dark crusader! Is it the replacement of the helm of the regular crusader in the knights of the nine vanilla game or, I mean what do I have to do to try to remember the location without a video, Ravenclaw?
No you will start a new game but then a spirit dremora named Umaril comes to you but I guess you could if you basically say you wanted to I don't think Ravenscroft has any problem with that am I right Ravensclaw
Hey, urm... i have just started again (as my first genuinely character) and i accidentally went to anvil chapel, starting that damn crusader questline. Your mod sounds great, but potentially problematic with the textures. My oblivion files are in E:/(i have no backward slash on this keyboard) Program Files7/bethesda softworks/oblivion which is non standard. from reading comments i understand this is a problem? has that been fixed or is there a fix i can do? if so, instructions? Thanks.
iv downloaded this and iv installed all the patches and iv still got the purple sheath and the wierd thing on the torso an help will be very nice thankyou
How much infamy does the quests give and is there an opportunity to "purify" yourself of your fame? Preferably, by siphoning your fame into your infamy. Also, why is the Mace a blade weapon? The cuirass and shield don't seem to have a light version because I didn't get it, and the sheath of the actual sword is missing textures. After getting all the items (after getting the update saying that the world will fear my darkness or whatever), the quest is still in my active quests list. Is there more to do or is there just no script moving to from active quests to completed quests? Going along with what someone else said, you should script this quest to only activate after you defeated Umaril and after you get 2 or more infamy points. Finally, I see that this is not compatible with Modular Beautiful People 2ch-ed. because the eyes of the Dremora final boss are twisted. You might want to use compatible eyes, if you insist on not using the default dremora eyes.
This mod is good but u know it is too easy for my lvl 23 char. at least make the last boss a bit more stronger all i need to do to beat him is just knocking him down.if u can make him smaller the do it as larger the size easier to knock it down. btw please do something about the purple sheath and could u make the tower a bit cleaner after i get it from that necro at the quest end. also through i got all part of the Armour kill the big bad guy and deliver his heart to the necro got all the spells etc but the quest is still not in complete it stays in my active quest part. also it will be much better if u able to delay this quest unless the kotn is finished it looked ridicules that just before the final battle with umrial his soul appears in front of me telling how i killed him(I loaded the quest just before i am about to enter in umrials lair and the most hilarious part is that i fought umrial of kotn in his own Armour i got from this mod).
Absolutely amazing mod. You've given me a reason to finally bother with the KotN quests (Not a fan of the Nine Divines) by creating a prize worthy of my truly demented Knight. Thank you so much for this and I hope to see more mods from you.
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(Say, do I have to complete the KoTN questline first?)
I'll be working on finding out while I wait for a response, but thanks in advance.