Oblivion

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Created by

AggressivePassivist

Uploaded by

aggressivepassivist

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About this mod

This mod revamps the Vile Lair, giving it a new look and style. It is easier to describe with pictures, and does Require the official plugin.

Permissions and credits
Mirrors
VileLairRebuilt 1.0
Initial Release: 07.25.09
Author: AggressivePassivist



Requirements:
=============

Official DLCVileLair Mod

Can be found and purchased at:

https://orders.bethsoft.com/dlc/


Description:
============

This mod sets out to give The Vile Lair a new look and stlye. The Vile Lair is one of my
favorite spots in Oblivion. The back story of the lair is great, but after reading about it
then seeing it, I was expecting a bit more. I have given it a darker and some what regal
look. Some of the lair still lay in ruins, but it should be a good spot for dark characters
and vampires to settle down.

Some of the pics have colored water, which was taken out later. I will have a video for the mod up in the next day or so. So I hope ya'll enjoy the new look.

DeBuG Switch
=============
In the Bastion Area next to one of the doors, there is an Oblivion Claw Switch called DeBug Switch. The purpose of this switch is for players that have purchased all the items for the Vile Lair before playing this mod. The switch will Disable the new items, then re-enable them, to make sure all the rubble is gone and the new furniture is properly in place.

Switch it once to disable, then once more to have everything re-loaded. This switch will only work if you have everything purchased. You can switch it as much as you like.


The Different Versions
=======================

The VileLairRebuilt/DBSRebuilt version requires both mods. Combining the mods gives me access to all the resources used in both mods. Therefore, this version of VileLairRebuilt will be the most detailed version. The esp only download includes the Esp files for both mods. These will be updated as either or both mods are updated to ensure players have the latest versions installed.


Known Issues:
=============

If you have a save that has already purchased all the items for the Vile Lair before installing the VileLairRebuilt mod. The lair may look a bit odd. Somethings floating in the air, rubble here and there, ect. I have this issue fixed in a new version. It will be uploaded after some more testing.

The Stairs used have a weird collision, so they sometimes work, or sometimes may block you. If you can't just walk up them give a little hop.

The Prisoners in the Cattle Pen area sleep sideways. I have tried a new bed set up for them, but the bug is still there.
=========================================================
When upgrading remember to do a clean save outside edited areas.
=========================================================

Version History:
================

1.2 The teleport system between the Vile Lair and DBSinstalled.

1.1 Fixed missing textures/meshes in the BSA file.

1.0 Intial Release.

Install:
========

1. Copy the Data folder to your Oblivion Directory.
2. Enable the ESP file.
3. Play.


Uninstall:
=========

1. Disable the ESP file.
2. Delete VileLairRebuilt.esp and VileLairRebuilt.BSA.


Credits:
========

Firstly thanks to Dreke for the idea and endless support.
Thanks to Tigerlilly for all the support and testing.
Thanks to Bethesda for a wonderful game to mod.
Thanks to Mr. Siika for all the great meshes.
Thanks to Helborne for all the resources.
Thanks to WhiteFang for all the resources.
Thanks to WhiteWizard and the Senaria team for the tapestries.
Thanks to Visman for the Skeleton Chair.
Thanks to Sachiel for the Rock resources.
Thanks to FilterForge.com for a great source of base textures.

If I missed you sorry and let me know.