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kuertee

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kuertee

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forces the \"effectDrain\" shader to not persist on actors.

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forces the "effectDrain" shader to not persist on actors.

load this last.

not required if one of these mods is the last to change the properties of the "effectDrain" shader:
Battle fatigue and injuries
Eat and sleep
Magicka-based magic jewelery limits

note: [GFX]_Initial_Glow-all.esp didn't actual remove the persistance of the "effectDrain" shader. hence the need for this esp.
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