Oblivion

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TheTreasurer

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TheTreasurer

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About this mod

What this mod does is allow the player to travel to the land of Stros M\'kai, which was the setting of the Elder Scrolls Adventures: Redguard.

Permissions and credits
This mod allows the player to travel to Stros M'kai. This mod is kind of a compliation of other
modders' work (mostly resources) all fit together to produce Stros M'kai. There are many new items,
creatures, and new architecture. Stros M'kai is a completely new landmass to explore, and is sort of
a recreation of it from The Elder Scrolls Adventures: Redguard. If you've played Redguard, you'll notice
that some of the content in this mod doesn't match that in Redguard. For example, The Old Quarter has
been rebuilt. Also, in this mod are some realistic types of potions like red wine, white wine, scotch,
and even drinkable water. Argonian eyes are now green, too, instead of red.
There are also a few additions to underwater ecounters, like small fish called
bay fish, a half-woman-half-fish creature called the Lamia, and the Land Lamia, and not to mention
sea urchins(cannot be killed, but harvested for ingredients). To get to Stros M'kai take the small boat
in the Anvil Harbor. It is near the lighthouse. The Isle of N'Gasta is also a reachable area from
Stros M'kai.

NOTE: This mod is currently in ALPHA stage, so many things in the mod are not currently available, but
the Goblin Caves and the Dwarven mines area (the first floor only) are complete interiors.
In order also for some of the Dwarven things to work properly, the DLC Orrery is required.


Most Credit for resources and other work goes to:

Special thanks to fartsahoy for the original landmass of Stros M'kai and the worldspace.

helborne
wix
Oblivimonk
Razorwing
Koniption
zardalu
CGChaos
Infiniti
SpeedyB
Jannix Quinn
RedHaired_Alice_Productions
ReteroX
quairtra
DarknessEternal
throttlekitty
Gizmodian
Exnamis
Zenman
mr siika
Brian Freyermuth
Liquid Graphics Interactive
Ravens Eye Productions
Dall
RDJeke
sinHHHan
Capucine
Koniption
Pipidrelin
Dragonblade86

Don't feel like you missed out on v0.90, because it was never released. It was just a testing version for me.
Requires Orrery from Bethesda.


VERSION HISTORY:

v0.91

-Added more interiors
-Added things like more plants and rocks to make it look less bare
-Added Dunmer Slaver Camp on the coast of the mountains
-Fixed the problem with not being able to fit inside the second portion of the first level of the Goblin Caves
-Replaced houses at Saintsport with better ones
-Added more leveled creatures around the island
-Added an enchantment to the Nocturnal Blade
-Fixed Staff of Magnus enchantment


OTHER NEWS

First, there is a new website launched for this! Here it is: http://strosmkaimodding.forumotion.com/forum.htm

Also I have recently started a new project for the Summerset Isles, and I really need some more help from modelers, texturers, scripters, quest designers, etc. The website is http://summerseteoamod.forumotion.com/forum.htm