Oblivion

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Created by

QDX2000

Uploaded by

QDX2000

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About this mod

Makes the players arrows respawn after fired and never run out. Compatible with mod-added arrows. Update: Now without message Spam!

Permissions and credits
Installation: Copy the esp to Oblivion/Data and activate it. The script will start automatically.

Compatibility:
Requires OBSE 1.5 or higher. If you do want to recover arrows from bodies, load any mod that changes the arrow recovery chance AFTER this, otherwise you should load this mod after those.
Should be compatible with every mod-added arrow that uses the ammo slot, which should be every last one.

Exact Description:
Every 60 seconds, the amount of your currently equipped arrows will be reset to 100, meaning you will never run out. Also sets the chance of arrows added to a targets inventory to zero as to reduce inventory cluttering. Does not remove arrows that missed (for realism). Will continue working if you change or unequip your arrows. Because of running only once per minute, performance impact is de factononexistant, but you might want to wait up to 60 secs after equipping new arrows before wasting all of them.

Credits: This is loosely based on "Infinite Arrows", so thanks to Crysist, the Author of that mod.

If you want the Source Code to make a similar mod, simply load the mod with CS and open the script "QDXrespawningArrows". it would be nice to give me credits if you should use it.

Change log:
Newest, only and probably last Update: No annoying message displays when arrows are added. Number of Arrows was 50 before, but that made the weight advantage of e.g. Glass over Daedric almost useless and required more frequent respawn which produces the "arrow add sound".