Oblivion

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Created by

Strategy Master

Uploaded by

Strategy Master

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About this mod

The purpose of this mod is to make the combat music start up only when its obvious you are actually in combat. In other words the combat music does not start playing until either you see the enemy coming to kill you, or you are actually hurt by them.

Permissions and credits
The purpose of this mod is to make the combat music start up only when its obvious you are actually in combat.
In other words the combat music does not start playing until either you see the enemy coming to kill you, or you are actually hurt by them.

Now its very easy for enemies to creep up on you. This provides some needed immersion for those who do not want to disable music
to provide that benefit.

NOTE: Invisibility and chameleon effects will also make it harder for the combat music to start playing, so when
they are suddenly on top of you it can be a bit of a surprise.

This mod uses the enhanced music and control OBSE plugin to take advantage of the enhancements it provides to music.

Requirements
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Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
Enhanced Music and Control OBSE plugin - http://www.tesnexus.com/downloads/file.php?id=19772

Compatibility
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Avoid using with other mods that change the way of how music plays. They may not play nicely.

Version History
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V1.00 - Release