Oblivion
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Created by

Siegfried

Uploaded by

seigfreid

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About this mod

Replaces the willows and other trees in Cheydinhal with pine trees, this will give the town a more alpine Swiss feel.

Permissions and credits
Cheydinhal Pines v1.0
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By Siegfried

Installation
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Just like any other mod, stick the esp in the data files, tick it to active when Oblivion starts up, and then play.

The Mod
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This is an extremely simple mod. Personally I never much cared for the appearance for Cheydinhal, it felt some how messy and mixed up. I figured my problem was that I didn't feel the foliage didn't go with the look of the buildings, so I replaced all the willows and willow oaks with summer and fall white pines to give the town a more "Alpine" feel. Nothing more, nothing less, the only changes to the town is the foliage.

Conflicts
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Anything that changes the exterior of Cheydinhal is likely to cause some form of collision, this though is probably just going to mean whichever file
is higher up in the load order will overwrite the other. So nothing fatal. This will certainly conflict with better cities Cheydinhal, and if you are using open cities you won't get to take advantage of the changes this makes. Also of note is that the house added into Cheydinhal by Lost Spires clips with one of the trees, everything plays fine though; you can open it in the CS and delete the tree yourself if it bothers you.

Uninstallation
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This is a visual mod, so it might not be to everyone's tastes, if you don't like it, just untick it in your data files, then delete the esp.

Credits
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Siegfried- Replacing the willows and willow oaks with white pines (such hard work :p), do whatever you want with this, just credit me.