Repositions the skeleton so arrows are fired from behind the camera, and makes them much more accurate.
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Hello all, this is my first time trying to mod anything so bear with me.
What I've done here is taken the skeleton.nif file from Loup Sombre's custom 3rd person camera mod and edited it in Nifskope so that the arrows come from behind the camera, rather than to the left of the actor, and it made them much more accurate for me, so I figured I would upload the file for anyone else who wanted to use it.
Just replace the old skeleton.nif file found in your data/meshes/characters/_1stperson file, and there you go. Keep a copy of your original just in case you dont like it, or it doesnt work for you (im new at this remember?)
Update- I added a Gears of War style Camera due to a request from Minion5, it lets you see a little bit better. Accuracy is still as good if not better than my original upload. Keep a copy of the original just in case you dont like the new one, or it doesnt work for you. Leave me some feedback or requests and I'll see what I can do for you.