New textures for Robert\'s male body, to make things more realistic. Muscle tone now depends on race.
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Robert's body replacer is definitely a step over the vanilla version, and I'm sure you'll all agree with me. However, I thought that Robert's body textures have too much muscle tone for some characters. It's natural that your Nord warrior would be well-muscled, but why would your Altmer wizard have large biceps and a six pack?
I decided to make things more realistic by changing the textures for each race. Now, only the races you'd expect to be muscular look muscular. The breakdown is as follows:
Nords and Orcs have been left unchanged. Redguards have a more athletic tone. Bretons, Imperials, and Wood Elves are of average tone. High and Dark Elves are much more slight.
I believe this makes much more sense! You will need Robert's male body replacer, preferably the Slender variation (otherwise you'll have large bulky men with smaller muscles).
Altmer, Bretons, and Nords have a bit of a problem with their heads not syncing up to the bodies in texture, but it's minor. If anyone knows how to fix this, please say so.