Oblivion

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RedBag

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RedBag

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About this mod

This mod aims to make the price of things like pottery, clothes and clutter objects fair.

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This mod aims to make the price of things like pottery, clothes and clutter objects fair. It is strange that some things in Oblivion have much lower value than they should. Of all the pottery, only silver items have value. Ceramic and others are worth zero gold. Price of the clothes is low, only few golds. So i have made this mod, that changes that:

-Features:
-Items repriced to fair value: clothes, pottery, clutter, jewels, sigil stones, armor, weapons, and books
-Blade weapons renamed
-IC Palace Armor playable

-Clothes:
Clothes were hand-made. They demanded time. Shoes especially. Upper clothes are made from precious materials, and they were hard to make. They cost between 30 and 50. Middle class clothes cost more than from 20 to 10 gold. Lower are mostly below 10.

-Pottery:
Pieces of silver dishes cost around 30 gold. They were made from silver, beautifuly ornamented. Ceramic costs a little less. Middle class materials cost around 15 gold per piece, lower class around 5.

-Items (clutter, jewels):
Things like brooms, sand clocks and pelts have their own value (pelts cost some more). Jewelery costs much more. From 50 to 1000, depending on how rare they are, and if they are flawed or flawless.

-Armor and Weapons:
Due to the repriced items, i was almost forced to reprice some of that things too. Swords and stuff weren't cheap. So i have increased the price of armor made from ordinary materials. Mercy to the rusty ones, price around 2 golds was too cheap, so i have increased it for 10 golds. Things like silver, steel, iron, leather, fur and mithril armor and weapons cost for about 40 to 100 gold more.

-The IC Palace armor:
Is now playable.

-Books: (v2)
Books all had funny prices. In medieval times, the only people who could write (and read) were monks. The papirus was hard to make and expensive. So the books were really expensive (they were mostly kept in libraries, not for sale in the first place). Well, Oblivion has it's own lore about it; ordinary people can read and write, many people have books at home ... but a price of a chocolate bar for a trivial books is still ridiculous. Therefore i made every book worth at least 20 gold. The price grows depending how rare certain books are, if they teach anything, and so on. Common books have now value around 100 gold, rare and valuable books have price from 100 to 400 gold, those that teach a skill form 200 to 500.

Sigil stones:(v2)
Have now a symbolic price of 100 gold. They were woth 0 before.

Blade weapons renamed (v2):
Have you ever thought the names of swords were a little complicated? Why is longsword, and not just a sword? And why is claymore, when all the claymores fit the name of longsword? I got used to it, but still thought it would be much cooler and still ok if there would be daggers, shortswords, swords, and longswords. I did exactly that - renamed all the claymores into longswords and longswords into swords. Those are simpler, cleaner, and better sounding names for weapons.

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Please rate and comment, or send me an e-mail on [email][email protected][/email]. There should't be any issues, as this mod is very simple.