Oblivion

File information

Last updated

Original upload

Created by

washington

Uploaded by

perolozhach

Virus scan

Safe to use

About this mod

Adds drinks from Morrowind to Oblivion levelled lists!

Permissions and credits
Mirrors
_________________________
VERSION 2.3 PATCH RELEASED:
Version 2.3 patch contains fixed new meshes. Install it after Cobl. Overwrite previous version.

Change log (changes in v2.10):
- Repaired colision for Greef/Shein, Sujamma/Mazte (faced all normals outside so that it doesn't fall through floor anymore)
- Modified the collision for Bug Musk to fit the model better

Change log (changes in v2.1):
- pyffi optimised meshes
- removed unnecessary stencil property



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=====IMPORTANT NOTICE=====
This mod is now integrated in COBL (from version 1.58). I strongly suggest that you get COBL. The standalone version won't be updated, for use with COBL download "MW_Booze Cobl".
Link and info for COBL can be found here:
http://wrye.ufrealms.net/Cobl.html
====================================
DESCRIPTION OF COBL VERSION:
====================================
*****************************************
MW_Booze Readme - by washington
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This is version 1.00
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0. Requirements:
************************
This mod requires:

- Oblivion 1.2.0416
- COBL [Version 1.58 or higher] ; found here: http://wrye.ufrealms.net/Cobl.html
- Wrye Bash and Bashed Patch. Download and instructions are found here:
http://wrye.ufrealms.net/

1. Description:
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This plugin will add Flin, Greef, Mazte, Shein and Sujamma to leveled lists that contain drinks and Telvanni Bug Musk to strong potions leveled lists.

2. Installation:
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Extract all files from MW_Booze, Cobl.7z to bethesda softworks\oblivion\data. If
you are asked to overwrite files under meshes and textures, select 'yes to all'.
Merge "MW_Booze, Cobl.esp" into your Bashed patch. (Right click on the patch>rebuild>merge patches>check next to the right file)
Rebuild your Bashed Patch.
You should have a "+" sign next to "MW_Booze, Cobl.esp", if you have 'check', uncheck it.

3. Conflicts:
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None, if you follow the instructions and use Bashed patch to merge the file.

4. Permissions:
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You are free to use, share, modify and improve this mod and it's content under condition that proper credits are given.

5. Author, credits and contact:
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Author & contact: "washington" at official Oblivion forums: http://www.bethsoft.com/bgsforums

Credits:
Cobl Team

6. Version info:
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This is version 1.00
No plans for upgrading.

7. Version change log:
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N/A

********************************
*** Thank you for reading***
********************************

====================================
DESCRIPTION OF STANDALONE VERSION:
(No longer supported)
====================================
*****************************************
MW_Booze Readme - by washington
*****************************************
This is version 1.01
*************************************
To quote Skingrad24:
"Please Rate this mod: Ratings and Kudos are the only rewards a modder can earn."

0. Requirements:
************************
This mod requires:
- Oblivion 1.2.0416

Optional, but recommended: Wrye Bash and Bashed Patch. Download and instructions are found here:
http://wrye.ufrealms.net/


1. Description:
************************
This mod will add following items to some leveled lists:
- Flin
- Greef
- Mazte
- Shein
- Sujamma
- Telvanni Bug Musk

Those are all drinks from Morrowind. Their description can be found here: http://www.imperial-library.info/fsg/lordhlaaluarticle2.shtml

Note that meshes used in this version of the mod are far from perfect.

2. Installation:
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Extract all files from MW_Booze.7z to bethesda softworks\oblivions\data. If
you are asked to overwrite files under meshes and textures, select 'yes to all'.

Activate 'MW_Booze.esp'.

If you use other mods that add things to leveled lists (which you most likely do), rebuild your Bashed patch.


3. Conflicts:
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Mods that add items to same leveled lists. Use Bashed patch to avoid.

4. Permissions:
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You are free to use, share, modify and improve this mod and it's content under condition that proper credits are given. However, since I have plans to improve further this mod I ask to contact me first if you want to upload it. That is just to avoid confusion and multiple outdated versions.

5. Author, credits and contact:
****************************************
Author & contact: "washington" at official Oblivion forums: http://www.bethsoft.com/bgsforums

Credits:

Connary for creating beautiful textures. Textures used are from 'Fine Vials', bottle texture replacer
Dave_91 for help with modifying meshes
Vacuity for advices about leveled lists
Wrye for Wrye Bash
Bethesda for creating Oblivion and giving us the CS.

6. Version info:
**********************
This is version 1.01

Upgrade plans:
Unless anything's wrong the .esp is final. But major plan is to create new custom meshes for greef/shein and mazte/sujamma that will be faithful to original Morrowind meshes. So, if you have modeling skills, consider this as invitation to participate in this mod.

7. Version change log:
**************************
Version 1.01:
Telvanni bug mask changed to Telvanni bug musk

********************************
*** Thank you for reading***
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