Oblivion

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The Brasilian Engineer

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brasilianengineer

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About this mod

The aim of this mod is to provide the player with a Training Center where he or she can conveniently train his skills. I have tried to make this Lore neutral as possible so that you can play it without breaking immersion. This is not intended to be a cheat mod.

Permissions and credits
Name: Cyrodiil Training center
Version: 1.0
Date: 1/31/09
Category: Guilds/Factions, Buildings
Author: The Brasilian Engineer
Source: http://tesnexus.com/downloads/file.php?id=22021
Forum: http://akros.titans-server.net/forums/viewtopic.php?f=32&t=718&start=0

Requirements
===========
- Oblivion Patch 1.2.0.214,
- Oblivion Mod Manager (OBMM),
- DC CURP version 1.5.3 or greater
** This mod probably also requires Shivering Isles but I do not know for sure.

Description
===========
The aim of this mod is to provide the player with a Training Center where he or she can conveniently train his skills. I have tried to make this Lore neutral as possible so that you can play it without breaking immersion. This is not intended to be a cheat mod.


Features
=======
- A Dwemer sphere that when activated will damage your armor (so that you can practice repairing it).
- A speechcraft trainer for you to play the persuasion minigame as much as you want.
-- A scripted Alchemy Station where you can select the equipment you wish to use to train Alchemy
-- A merchant that sells a few items in large quantities
-- Private areas for Gold or Silver rank members with beds, storage, and free armor.
-- A combat training room featuring a skeleton opponent.
-- A magic training room with custom spells the player can use against a skeleton opponent.
-- A scripted TicTacToe Gameboard with a working AI.
-- A maze that you can solve to gain experience in your Sneak and Security.


Location
========
The entrance to the Cyrodiil Training Center is located along the road to Anvil. Shortly after you pass the Brina Cross Inn, the road will curve to the left towards Anvil. Around that point, there will be a path that goes off to the right. By then you should see an Ayleid structure that is not in ruins. That is what you are looking for.
- The location is subject to change in a future version.


Dragon Captions CUResourcePack (DC CURP)
http://tesnexus.com/downloads/file.php?id=21722
===============================================
-A resource required by this mod.

The Dragon Captions CUResource Pack is a modders resource that is used by dozens of different mods. The DC CURP is a direct continuation of the discontinued CyrodiilUpgradeResourcePack and as such is completely backwards compatable with mods that use the original CURP. As my mod requires version 1.5.3 or later,

UPDATE: Version 1.5.4 of the DC CURP has been released. It can be downloaded here: http://tesnexus.com/downloads/file.php?id=21722
If you have already downloaded and installed the version I have uploaded here (1.5.3), you can just download parts 10 - 13 and the ESM.

1.Download DC CURP Parts 1, 2, and 3.
2.Double click on each of the .omod files to load them into OBMM.
3.Double click on each of the files in the OBMM window to install them. (The squares next to the names should turn blue.)
4.Download and install parts 10, 11, 12, and 13WIP along with the ESM from http://tesnexus.com/downloads/file.php?id=21722


Installing the OMOD Version
============
1. Double-Click the Cyrodiil Training Center OMOD. Assuming, of course that you have OBMM installed.**
2. When OBMM has opened, activate the mod by double clicking on the name of the mod in the right-hand side of the OBMM screen. (The icon should turn blue)
3. Make sure that you have the DC CURP version 1.5.3 or later installed.
4. Launch Oblivion and play the game.
** If you don't have OBMM installed, now would be a good time to install it. Download it here: http://timeslip.chorrol.com/obmm_download.html and install it. Then try step one again.


Installing the NON-OMOD Version
============
If you are installing the non-OMOD version, I will assume that you know how to install it. If for some reason you don’t know how to install it, install the OMOD version instead.


Uninstalling the OMOD Version
=========
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)
3. Ask yourself why you uninstalled it.


Incompatibility
===============
The only possible incompatability that I can think of would be with a mod that alters the exact place where I have placed the entrance for the Training Center.

I have not edited any vanilla items, NPC's, locations, or anything else for that matter except for placing the entrance that leads into the Training Center.

That said, if you do find any incompatabilities, let me know either here on the comments tab or on the AKROS forums.
http://akros.titans-server.net/forums/viewtopic.php?f=32&t=718&start=0


Known Issues or Bugs
====================
None yet. Let me know of any problems you find.


Future Versions
====================
I am working on several features that will appear in later versions.
-An obstacle course to train Athletics and Acrobatics. This will be similar in some ways to the “Maze of Deception”
-Rewriten dialogue that is more unique and interesting. Hopefully this will include voice acting as well.
-Decorations to make the place look nicer.
-NPC’s that add to realism and immersion. (Members that use the different features, support staff)
-An alternate location where the Training Center fits in better.
-Improvements to the balance of the existing features. (I especially need feedback for this one.)


Feedback
===============
To make this mod the best that it can be, I need your suggestions.
What parts of this mod are unrealistic or break immersion or are not Lore neutral?
What features are unbalanced and how are they unbalanced? Ex. Are the guardians of the Maze of Deception too hard to get past? Are the rewards to small or too large? Remember that this mod is trying to make training slightly easier and much more convenient, and maybe even more realistic than training in regular Oblivion.
Know of any cool modders resources that you think I should try to fit into this mod? Let me know!


History
=======
Version 1.0, 2009, January 31
- - First public release


Contact
=======
You can find me on the AKROS forums as 'Brasilian Engineer'
http://akros.titans-server.net/forums/viewtopic.php?f=32&t=718&start=0

You can also find me on TESNexus as 'BrasilianEngineer'


Credits
=======
Thanks to the Dragon Captions modding team for continuing the development of the DC CURP.
Thanks to the many moders who contributed their resources to the DC CURP. (The DC CURP has its own comprehensive readme included in the download).
Thanks to Ceano for providing the alternate textures and meshes for Ayleid Ruin architecture.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this readme was based on.
Thanks to God for creating us all.


Tools Used
==========
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
* This mod has been cleaned with TES4Edit
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
7-Zip - http://www.7-zip.org/


Disclaimer
==========
I am not liable for any problems you may have while using this mod. You do so at your own risk. I will try to offer any support that you may need with this mod. Realize that this is a privilege NOT a right that I am giving you and I can withdraw my support or refuse to help you if I deem it necessary (Hopefully that will never happen).


Licensing/Legal
===============
You can use any of my scripts since I am designating them as Modder’s resources. I wouldn’t mind being given credit though. The new meshes and textures were not made by me so check with their respective authors before using them.
You must contact me and obtain my permission before re-packaging or modifying any part of this mod.
In the event that I cannot be reached, control of my mod transfers to the Cyrodiil Knights mod team. They can be contacted for further information at the AKROS forums. http://akros.titans-server.net/forums/
If neither I nor the Cyrodiil Knights can be reached for 1 month, you may do with this mod as you wish.