Oblivion

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reso

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resona

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About this mod

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Animation Replacer Pack v1.5


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I am not good at English. support is not possible
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Trying using, verify "Cast KFFile"


==Install

----When apply to all actors----

1.Choose the KFfile to use

2.Rename a file
(example)"TwoHandIdle-02.kf"¨"TwoHandIdle.kf"

3.Copy it in the "male" folder
Place \Data\Meshes\Characters\_male


---Only a specific actor. When changing the file individually.------

1.Choose the KFfile to use

2.Copy it in the "male" folder
** does not rename **
Place \Data\Meshes\Characters\_male\specialanims

3."CS" is started, "esp" is loaded

4.Choose the actor who modifies

5.choose Animation folder

6.Select the file which you use

7.If work is over, save it

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----About an omake folder

¥TorchIdle.kf
locked the left arm
lantern does not penetrate a body

¥Idle.kf & walkturn(left & right).kf
I revised posture such as the monkey

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