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Doughnutz and Gizmodian

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About this mod

Detailed Outfit Based on a character from the Shaiya MMORG, Version 1.0 Original Textures only, Version 1.1 Original + 5 Recolours

Permissions and credits
Name HGEC Shaiya Outfit
Version 1.1
Date 1212008
Category Items, Objects and Clothes
Requirements Oblivion Patch
Recommended Oblivion Mod Manager
Author(s) Doughnutz, Gizmodian (Textures)
Source httpwww.tesnexus.comdownloadsfile.phpid=8440
Forum httpteseyecandy.comforumindex.php

This MOD is based on the Goddess of Darkness ( I believe) Character from the Shaiya MMORG game. modelled as closely to the game art work as I am able (middle to high polycount). Now includes 5 recolours in addition to original textures.

All Items are available from Divine Elegence in ICMarketPlace

Everything from the artwork is modelled in close resemblance, with a small artistic deviation with the skirt, due to its's sheer length. Comprising of dress, skirt, anklets, leg decoration,head band and earrings.

With optional/ combination of slot usage for the headband and earrings; singular, or both utilising an amulet and or tail slot for convenience.

This archive is distributed in what LHammonds calls OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also
allows you to use Oblivion Mod Manager and import this archive with all the
settings pre-configured for an OMOD file.
Pick which method you are going to use for installation

Manual Installation
- = or = -
OBMM Installation

Manual Install
1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder. You can ignore or delete the omod conversion data folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).

OBMM Install
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)Oblivionobmmomod
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.

Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)

Pick which method you are going to use for uninstall based on how you installed it

Manual Uninstall
- = or = -
OBMM Uninstall

Manual Uninstall
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the filesfolders associated with the mod.

Oblivion/Data/Shaiya Outfit Readme.txt

OBMM Uninstall
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)

Known Issues or Bugs
no clipping in standard game postures, but pose animation mods with extreme body movement will cause some clipping with the skirt.


120208. Initial Release

Contactable through PM at TES eyecandy.

Gizmodian for the beautiful textures (again :p)
Madcat for EB Body
Exnem and RAIAR for the Eyecandy HGEC body.
Credit to the authors of the various tutuorials on Oblivion modding and the encouragement from the fine people at Teseyecandy.
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
Blender - httpwww.blender.org
NIFSkope - httpwww.niftools.org
Oblivion Mod Manager - httpwww.tesnexus.comdownloadsfile.phpid=2097
Photoshop - httpwww.adobe.comproductsphotoshop
TES Construction Set - httpwww.elderscrolls.comdownloadsupdates_utilities.htm
Readme Generator - httplhammonds.game-host.orgobmmtools_readme_generator1.asp


You must contact me and obtain my permission before re-packaging any part of the models of this mod. If I do not respond within 2 weeks, feel free to use items, whilst giving credit.

From Gizmodian regarding Textures My permissions are open resource. I allow any modifications... change 'em, scribble on 'em... whatever, just gimme credit. I also like, but don't require, to be notified of their use... [normally just as a curiousity to see what my textures are being used for... since I like to see what others are doing]
like with this mod.