Verwen Brewery - A Village of the Blue Road by Captain Chris Stc
Oblivion » Cities, Towns, Villages and Hamlets
Added: 19/09/2008 - 11:46PM
Updated: 24/09/2008 - 12:36AM

97 Endorsements

1.01 Latest version

1,413 Unique D/Ls

3,636 Total D/Ls

15,690 Total Views

Uploaded by captain chris


Last updated at 0:36, 24 Sep 2008 Uploaded at 23:46, 19 Sep 2008

Getting a little board making my mod ICEXPAND. I thought that i would make a Brewery and a small villlage for the people to run it. Here it is. It's finished and it's quite unlikley that i will be adding anything else to it. so enjoy.

Was Missing a load of textures and meshes that i forgot to add. Now included, just redownload the mod.

V1.01 uploaded. corrects bug with Lielle and Bugdub. Avalible as an update or the whole mod. (only needed if you downloaded Verwen Brewery v1)

A Version Compatable with Unique Lanscapes Ancient Yews is avalible. You need to Download both Verwen brewery, and Verwen Brewery UL ancient Yews. Then only select the compatble version .esp.

A Version Compatable with the patch for unique lanscapes joining UL Arrius Creek and UL Ancient Yews is avalible. As above you need to download Both Vewren Brewery and Verwen Brewery Ancient Yews - Arrius Creek. Then select the compatable .esp

(it dose use some of the textures and meshes from icexpand, so if you have that installed, it will overwrite them. dosn't matter wether you do or not as their exactly the same.)

The README is below.

Name: Verwen
Version: 1.01
Date: 17/09/2008
Category: Buildings / Dungeons and Locations.
Requirements: Shivering Isles Patch, Oblivion Patch
Author: Captain Chris sTc

This Mod adds a small hamlet with a few residences along with a pub and a Brewery.

This mod is located, next to the road between Cheydinhal and the Imperial city.
At the end of the valley where the muck valley cavern is located.

wilderness (21,19)
wilderness (22,19)
Wilderness (22,18)




Moves one leveled creature
Completely changes the path grid in 22,18
Alters it in 21,19/22,19


Three Residences (22,18)
One Pub (22,18)
One Brewery (22,19)
Two Barns and with fenced off area (22,19)
Nine NPCs
Fence beside the road in (21,19)
Eight new beers (Previously released in "ICEXPAND")
Four new beers
One sign for the Brewery

1. Extract to your oblivion folder.
2. Check Verwen Brewery

1. Start Oblivion Launcher, click Data Files, uncheck ICEXPAND.esp.
2. Delete Verwen Brewery.esp
If you DOn't have ICEXPAND installed do 3. if you do, Do 4.
3. Delete The ICEXPAND Folders From the Textures and Mesh Folders
4. Delete the both the Folders Verwen Brewery located in ICEXPAND/Beers/ In both the textures and mesh folders

This is the Seventh main release.

With Mods using the cells listed above

Known Issues or Bugs
Non Known


Thanks to Bethesda for creating Oblivion, Morrowind, Daggerfall, Redguard, Arena.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to Everyone who wrote the Wiki for Oblivion Modding. With out, who's help this mod would really not be here and definatly
no where near as full.
Thanks to the people at Tameriel rebuilt for their very useful name generator.
cthulhu314 for Unique Landscapes - Arrius Creek
Carel de Winter for Unique Landscapes - Ancient Yews
Tools Used
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Adobe Photoshop
NifSkope - http://sourceforge.net/project/showfiles.php?group_id=149157&package_id=170735
- http://niftools.sourceforge.net/wiki/NifTools
DDSconverter2 - http://eliteforce2.filefront.com/file/DDS_Converter;29412
Name generator - http://www.tamriel-rebuilt.org/?p=modding_data/ngen

You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.