Prevents the official Plug-in \"Thieves\' Den\" from giving you a quest in the starter dungeon and makes it so the quest does not automatically give you a usable fast-travel marker.
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If you play Oblivion with certain official plug-ins enabled, you probably noticed that within a few seconds of confirming your character's class with Baurus in the starter dungeon, you already own up to four houses and have several wide-ranging quests. This is the first of a series of mods to correct this stupid role-playing immersion break.
Version History:
.1: First release. Changes DLC06ThievesDen quest to not start until you pick up the newly-added Black Horse Courier paper "Mysterious Pirate Lair!". Also makes the Dunbarrow Cove Map Marker not usable for fast travel until you visit it like any other non-city map marker.
Known Conflicts: UOMP: Overrides streamlining in DLC06ThievesDen quest script.
Will conflict with any mod that affects the Thieves' Den Quest
Wrye Bash: Fits best in "MISC" Balo group.
Constructive criticism and feedback would be greatly appreciated.