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Velzevul

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Velzevul

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About this mod

Compilation of models, textures and ideas. Based on two fletching MODs: \"MMM - Hunting & Crafting\" and \"Retro\'s Fletching Mod v1.71\".

Permissions and credits
Name: MMM - Hunting & Crafting + Retro's Fletching Mod. Fletching Compilation.
Version: 0.8
Date: 27/5/2010
Category: Gameplay Effects and Changes
Requirements: Oblivion Patch 1.2.0.214, SI, Oblivion Script Extender (OBSE), OOO, MMM, COBL, Wrye Bash.
Author(s): Velzevul
Source: http://tesnexus.com/downloads/file.php?id=19281


Description
===========
Compilation of models, textures and ideas. Based on two fletching MODs: "MMM - Hunting & Crafting" and
"Retro's Fletching Mod v1.71".


Details
=======
Firstly, as it indicated in mod name - it is "Compilation". So, most of content in this mod was maded not by me.
There is only a few my scripts in it. All credits and thanks for ideas, models and textures goes to authors of
used mods. Hope, i mentioned all authors of used mod parts in "Credits" section. If somebody found his work used
illegally, please let me know.

Short intro: There is two perfect mods for fletchers: "MMM - H&C" and "Retro's Fletching Mod". Each has very
interesting ideas implemented. I like idea from "MMM-H&C" to craft arrows of components (arrowheads, shafts,
flights), but i found it more realistic to make arrow shafts of wood instead of bones.

I made a try to compile ideas from this two mods. Also, i used Grumblepunk's "Arrow Replacement Pack" models to
make "crafted" arrows look differ from vanilla ones.
As i use FCOM, Mod is based on MMM - Hunting & Crafting.esp and using it as masterfile. All its present features
was preserved, fletching mechanism (scripts) was changed only. Esp depends on five masters: Oblivion.esm,
Oscuro's_Oblivion_Overhaul.esm, Mart's Monster Mod.esm, COBL_Main.esm and Mart's Monster Mod - Hunting & Crafting.esp.
(used some materials and misc items from this mods for arrow components crafting).


Main features:
============
To make arrows components or arrows use Right Mouse Button on selected item in Menu.
Arrowheads can be maded of bones, nuggets, raw materials (ebony, glass, dwemer metall), hunting trophies
(Ogre and Daedroth teeth, Bear Fangs, Deer Antlers, Clanfear Claws).
Arrow shafts can be maded of any tools with wooden handle (pickaxes, hoes, shovels, etc) and torches.
To make Flights use Feathers and Quills.
To make Arrows - use Right Mouse Button on desired arrowheads in your inventory.

Also, all golden clutter able to be smelt into nuggets to produce golden arrowheads.

Introduced feature: "Fletcher" skill - have effect on amount of maded components of one piece of material. Counted
from your Armorer & Marksman skills initially, and after that grows with amount of crafted arrows.

Arrows available for crafting: _ Items for Arrowheads:
====================== _ ======================
Wooden * _ _ _ _ _ _ _ _ _ None (use just shafts)
Bone _ _ _ _ _ _ _ _ _ _ Various bones
Iron _ _ _ _ _ _ _ _ _ _ Metal Nuggets
Silver_ _ _ _ _ _ _ _ _ Silver Nuggets
Dwemer_ _ _ _ _ _ _ _ _ Dwemer Metall (COBL)
Ebony _ _ _ _ _ _ _ _ _ _ Raw Ebony (COBL)
Elven _ _ _ _ _ _ _ _ _ _ Platinum Nuggets (OOO)
Flint _ _ _ _ _ _ _ _ _ _ FlintStones (MMM)
Glass _ _ _ _ _ _ _ _ _ _ Raw Glass (COBL)
Obsidian _ _ _ _ _ _ _ _ _ ObsidianStones (MMM)
Gold *_ _ _ _ _ _ _ _ _ _ Gold Nuggets
Welkynd *_ _ _ _ _ _ _ _ _ Welkynd Stones
Hunter's * _ _ _ _ _ _ _ _ Teeth, fangs, horhs of creatures
Daedric Hunter's *_ _ _ _ _ _ Daedra teeth, claws

Arrows marked with (*) has unique features, affecting only specific "targets".
Each feature has several components, that applies to victim randomly on strike.

Wooden arrows can be useful against vampires. I guess it works like small "aspen stakes" for them. :)
Possible effects: Double ArrowDamage; Weakness to Normal Weapons; Weakness to Fire ; Paralize.

Golden arrows is for undead enemies. It can cause Weakness to Normal Weapons; Sun Damage;
harmful Holy Light; or just to bowl down enemy.

Welkynd arrows damages magickal characteristics of any enemy. It can Drain or Damage Magicka,
make it stunned or silense Enemy at all.

Hunter's and Daedric Hunter's arrows has almost similar effects but first is preferable for common creatures,
and second one - is for daedra. This arrows can cause bleeding wound, damage fatigue or speed.
If you`ll be lucky enough, you can also paralize victim with prcise shot.

Probability of appearance of this random effects depends on player`s Willpower (for Wooden, Golden
and Welkynd as it has mostly magic based effects) and on Marksman skill (for Hunter's and Daedric Hunter's).
This is not fatal effects, but it makes some types of arrows more preferable for definite enemies.

Sorry, its hard to make detailed "ReadMe" with my English. :)


Install
=======
1. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

Must be loaded after Mart's Monster Mod - Hunting & Crafting.esp and need to rebuild Bashed Patch.


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Oblivion\Data\Meshes\Weapons\ArrowReplace\
Oblivion\Data\Textures\Weapons\ArrowReplace\
Oblivion\Data\Textures\Menus\Icons\Weapons\ArrowReplace\


Known Issues or Bugs
====================
No known yet. Please report.


History
=======
0.8 2010/05/27 - Changed mod file structure. Changed scripts to recognise more materials for arrow shafts and arrowheads.
Small bugfixes.

0.7a 2008/09/01 - Small bugfix. Fixed recognising of Platinum Nugget as a material for arrowheads.

0.7, 2008/09/01 - Fixed wrong modelpath for Daedric Hunter`s Arrows. Added all platinum and gold nuggets (bars, large and small ones)
into script as material for arrowheads. Added script to grind metal nuggets to "iron filings" COBL ingredient.

0.6, 2008/08/29 - Added unique features for five custom arrows.

0.5, 2008/08/19 - Initial release.


Contact
=======
You can find me on TESNexus as 'Velzevul'


Credits
=======
Thanks to OBSE Team: Ian Patterson (ianpatt), Stephen Abel (behippo), Paul Connelly (scruggsywuggsy the ferret).
Thanks to Retro42 for his ideas and perfect mod!
Thanks to GristleTL for his textures used on Hunter/Bone/Wooden Arrows.
Thanks to Grumblepunk for Arrow models and textures (Arrow Replacement Pack & Water Arrow model fom Thieves Arsenal).
Thanks to all previous autors, who worked on Hunting&crafting: Dewshine, Lollerich, BendiWolf, SB, Corepc.

and that three thanks from Readme Generator example looks suitable too:
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on. ;)


Tools Used
==========
Oblivion Script Extender (OBSE) - http://obse.silverlock.org/
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html


Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.