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Rapier Set, by throttlekitty, a mod for TES4:Oblivion.
v1.2
throttlekitty AT yahoo DOT com
Models and textures have Some Rights Reserved under a Creative Commons license (by-nc-sa). You are free to copy and re-distribute the work, as well as make remixes/alterations. (and distribute those as well!)
This is provided with the following conditions: _Attribution must be given to the original author. _Noncommercial: You may not use this work for commercial purposes. _Share Alike: If you alter this work, you may distribute that result only with the same or similar license to this one.
These conditions may be waived by my permission only. CC-Code is posted at the end of this file for more information.
More license info here (with full legalese): http://creativecommons.org/licenses/by-nc-sa/3.0/
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What it does
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Adds 12 items to the March Rider in Cheydinhal; ten rapiers and two main gauche. All of them have the same stats, have 'ignores normal weapon resistance' checked and come unenchanted. The three SFX blades have high-grade enchantment variations.
I have the 'clean' high-poly geometry normal maps if anyone wishes to do retextures but wants to retain the smooth effect they provide. Simply contact me at the BGS forums and ask. http://www.bethsoft.com/bgsforums/
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Changelog
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v1.0 - Initial release. 07.31.2008
v1.2 - Corrected collision on all models, fixing a few big oops's.
Added Main gauches as primary daggers per request (and fixed glaring mesh error on antique1MG)
Added: New retex- Ad Undas per Me. Single-cup varation of Adorn.
Color/material correction of the Ivory Hilted rapier.
Overall Damage increased
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Installation
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Unpack the contents of this .7z archive to a temporary folder. 7zip can be downloaded at http://www.7-zip.org/
Copy the contents to your Oblivion\Data\ folder.
Use Oblivions Launcher, select Data Files, and place a check next to tkRapiers.esp
-Or use Oblivion Mod Manager: http://timeslip.chorrol.com/obmm_download.html
-Or use Wyre Bash: http://wrye.ufrealms.net/Wrye%20Bash.html
Enjoy!
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Uninstallation
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Uncheck tkRapiers.esp from your load order in a similar manner to the installation step.
Delete Data\tkRapiers.esp
- Related graphics are located in:
meshes\throttlekitty\Rapiers\
textures\menus\icons\throttlekitty\
textures\throttlekitty\Rapiers\
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Conflicts and errors
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None known at this time. - Tested with a sizable FCOM installation.
RapierSFXFire.nif sometimes had draw issues in NifSkope, I suspect it is an ATI driver issue, but can't be sure. I saw no negative effects in-game under various lighting conditions. (entire scene would become non-visible in the 3d view when rotated, zoomed or panned.)
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Credits and Thanks
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Meshes and textures by throttlekitty, I can be reached under this name at the Bethesda Game Studio Forums: http://www.bethsoft.com/bgsforums/ or at throttlekitty AT yahoo DOT com
NifTools devs for .nif related tools.
Thanks to SaidenStorm and nick_op for assistance with animation!
Thanks to all who support me.
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Creative Commons code
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(copy/paste this code to a new plaintext file, and load into your web-browser)