This mod adds a medium size house to the village of Weye, it is more suited to a nature based character. Also Shivering Isles is required.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
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File credits
Crediting Stroti - for their excellent work on the miscellaneous models I used to spruce the place up. Xia - for their pillows resource .Because who doesn't love jumping face first into a pile of pillows? People who live with other people who hide bricks around the house, that's who.
PLEASE!! IF YOU SEE ANYTHING THAT I FORGOT TO CREDIT, LET ME KNOW!!
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This mod adds a medium size house to the village of Weye, it is based around the single concept that the Welkynd stones in most Aylied Ruins should be able to sustain life with the amount of energy they radiate with (I understand this may not be very lore friendly, but whatever). It includes a basement with ample storage space and underground garden. A first floor with single bed, counter space, Welkynd stone cluster fireplace, bookcase, and dinner table. Also, includes second story exterior patio with practice mats and training target.
Requirements- This mod Requires The Shivering Isles.
Problems- None that I know of, but seeing as this is my first official mod, there may be some things wrong and my knowledge of the 'CS magicks' is pretty limited, so I may or may not be able to fix it. Though I'm sure it'll be fine since I didn't use anything out of the ordinary set of vanilla Oblivion and The Shivering Isles.
vvvvvvvvvvvvvvvvvv VERSION 1.5 REQUIRES A CLEAN INSTALL!! (Well not required, but HIGHLY recommended) This means that if you have an earlier version of this mod already in your game, take all the items out of the containers and boxes in the house, save, restart the game without the mod, save again, then restart with the new version of the mod installed.
ALSO, As of Version 1.5 I have included some little additions to the house to spruce it up a bit. Special thanks to Stroti for his models as well as Xia for their pillow resource.
Another change I'm unsure if people will like, is that I removed the garden across the road, as I felt that I had just tacked it on with no real reason. It has since been replaced with a garden and farming area in front. ^^^^^ ^^^^^^^^^^^^
AS ALWAYS Questions, criticisms, endorsements, and ideas are all welcome and encouraged!