Oblivion
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jclyde6108 et al

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jclyde6108

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About this mod

Modifies Kalikuts bracelets, Kalikuts necklaces, Sickle\'s Irons, Slof\'s bracelets, and slof\'s braclets and rings mods to fit the TeamFF Beta 0.51b hand.

Permissions and credits
Single package contains 5 separate archives. consult the readme within each...

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kalikut's bracelets 1.1 readme.txt by kalikut
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1. What it is
2. How to install
3. Mod uses & releasing
4. Thanks & credits
5. Closing & contact info


-------------------------------------------------------------------------------
1. What it is:
-------------------------------------------------------------------------------


You can find some new bracelets in a barrel outside of The Bloated Float, from
the Imperial City, Waterfront. Supported bodies: default Oblivion body,
Robert's body, Corwyn's Fantasy Figures (beta) and BAB.

This is a partial resource for you to use. Read the Mod uses & releasing
section for proper usage.


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2. How to install:
-------------------------------------------------------------------------------


Copy or move the files to the Oblivion directory, and all files should then be
in their appropriate places. In the Oblivion launcher, place a check by
kalikuts_bracelets.esp to play.

In order to use BAB or Corwyn's and/or Robert's bracelet meshes, move the meshes
from the BABbracelets or ROBbracelets or UFFbracelets folders to overwrite those in
meshes\clothes\kalclothes\




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3. Mod uses & releasing:
-------------------------------------------------------------------------------


The bracelet meshes are a resource made by Loth Bonneville, so use the meshes
in your own mods or for release, with credit as you please.

Kindly ask AlienSlof for permission if you want to use the sack in your mod.

In addition, please do not alter my textures or release this mod, (altered or
not) without asking me first.




-------------------------------------------------------------------------------
4. Thanks & credits:
-------------------------------------------------------------------------------


kalikut - bracelet textures adapted from various internet images.

AlienSlof - sack mesh with havoc
Loth DeBonneville - bracelet meshes
[Bethesda - Havok collision data and NIF template]

jclyde6108 - adding support for Corwyn's Fantasy Figures Beta.



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5. Closing & contact info:
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Thanks for downloading! If you have questions or problems, you may contact
me at The Elder Scrolls forums or CanadianIce's forum. However, if you're only
complaining, you won't hear back from me. And of course, if you don't like it,
don't use it. :-)

-kalikut

-------------------------------------------------------------------------------
necklacesforFF readme.txt by jclyde6108
-------------------------------------------------------------------------------


1. What it is
2. How to install
3. Mod uses & releasing
4. Thanks & credits
5. Closing & contact info


-------------------------------------------------------------------------------
1. What it is:
-------------------------------------------------------------------------------


You can find some new necklaces in a barrel outside of The Bloated Float, from
the Imperial City, Waterfront. These necklaces are designed for TeamFF Beta 0.51b (tested on
females only), but some shorter necklaces may also be worn with other bodies.
Just be careful of the bust/neckline where clipping may occur.

This is a partial resource for you to use. Read the Mod uses & releasing
section for proper usage.





-------------------------------------------------------------------------------
2. How to install:
-------------------------------------------------------------------------------


Copy or move the files to the Oblivion directory and all files should then be
in their appropriate places. In the Oblivion launcher, place a check by
necklacesbykalikut.esp to play.




-------------------------------------------------------------------------------
3. Mod uses & releasing:
-------------------------------------------------------------------------------


The meshes are a resource made for the BAB, by biu. You can use them to make
your own jewelry to release or for personal use. Please do not alter my
textures or release this mod, (altered or not) without asking me first.

The gold navel chain currently does not show up correctly, might fix in a future release.


-------------------------------------------------------------------------------
4. Thanks & credits:
-------------------------------------------------------------------------------


kalikut - necklace textures adapted from various internet images, permission to
adapt mod for TeamFF.

biu - necklace meshes




-------------------------------------------------------------------------------
5. Closing & contact info:
-------------------------------------------------------------------------------


Thanks for downloading! If you have questions or problems, you may contact
me at The tesnexus forums or CanadianIce's forum. However, if you're only
complaining, you won't hear back from me. And of course, if you don't like it,
don't use it. :-)

-jclyde6108

SLAVE IRONS: AN UNUSUALLY CANTANKEROUS README

By SickleYield
Edited by Jclyde6108

Released: 11-21-07

Version: 1.2

-----------------------------------------

WHAT IS IT?

This is a set of ankle, neck, and beast tail irons in the starting dungeon. The normal set of ankle and neck irons will be added to the player's inventory upon activating the mod (you're out of luck if you already got rid of the wrist irons). The tail irons and a dark retex of all the others are available in a cupboard in the starter dungeon - should be hard to miss, but please see the .jpg pic included with this mod.

This is the 1.2 because it now has Khajiit as well as Argonian tail irons, and JC edited it for the Corwyn Beta body.

-----------------------------------------

WHAT IS IT COMPATIBLE WITH?

Should be just about everything modwise. It was made with CS 1.2 and the latest patch as of this writing, so I can't guarantee its backward compatibility with Oblivion 1.1 or before, but I don't know for sure that it's NOT compatible. As for other mods, I run a hugely modded install (including FCOM and SI) and it shows no problems in my game. Load order rearrangement may be necessary depending on what else you're using.

-----------------------------------------

WHAT BODY MODS ARE SUPPORTED?

This is fully compatible with the original game bodies, Robert's Bodies, Corwyn's Fantasy Figures Beta, and Exnem's Eye Candy 1.0. These are separate items - if you're looking for Corwyn/Robert choose things that say CR or Robert, and choose ER for Exnem/Robert. There are tails made for both beast races for Robert's as well to prevent texture problems. If that's too confusing, just swap things around until you find the one that doesn't look odd. ;)

The collar will certainly clip with loose high-collared clothes; to avoid that I would've had to make it ridiculously huge.

I don't plan to make a Biu version or any other body mod version of this. Biu's, Eshme's and Growlf's all have many clothes already. If you want to make a version for these, I give you permission. All you have to do is copy the hand and foot meshes in and delete the previous ones.

-----------------------------------------

WHAT AM I ALLOWED TO DO WITH THIS MOD?

Anything you like. I'd like credit for my edits of Bethesda's meshes and my one new texture, since they weren't exactly a snap to make (even easy modeling takes some time), but you don't have to ask me.

-----------------------------------------

I HAVE A GRATE IDEA FOR ANOTHER MOD U SHOULD DO! WITH ALL THE ARMORS FROM FINAL FANTASY AN BLEACH! AN A WHOLE SET OF BIKINI ARMOR EVEN THO U HATE BIKINIS! OMG I WOULD BE SO GRATEFULL 4 REAL!

Die in shrieking agony.

No, just kidding. :) But don't ask, because the answer is no. I seldom if ever take requests. Polecat on CI just happened to ask for something I actually wanted to do. If you have an idea that hasn't been asked for a million times already and doesn't involve other video games, dragons, boobies or crossbows, put it up on the forum and I might look it over.

P.S.: Sephiroth is a million times cooler than Cloud anyway.

-----------------------------------------

CREDITS:

Bethesda for their original mesh and texture, which were edited and used to create this.

PoleCat on the CI Forum for suggesting it and Dark Diva for suggesting the Khajiit version of the tail irons.

My friend Enigmatic for teaching me to use Blender well enough to do this in the first place.

Robert and Corwyn and Exnem, for the parts of their body meshes I included with this mod for compatibility.

Sickleyield for the original mod.

-----------------------------------------

CONTACT ME:

PM me (Sickleyield) on Canadian Ice and Howndog's Forum. I'm much less likely to answer you on tessource, the official forums, or Psychodog Studios, but it's possible. I can also be emailed at sickle_yield AT hotmail DOT com.

Slof's Bracelet Collection: by Loth Debonneville & AlienSlof (formerly Loth's Bracelet Collection)
Version 1.7

This mod adds new meshes and textures for several sets of wearable/enchantable bracelets and wristbands. Bracelets may be purchased at Colovian Traders in Skindgrad and The Red Diamond in the IC Market District in an un-enchanted form and will restock after a day or two. Bracelets are sold in pairs (matched unless otherwise noted).

New in this update:
----------------------

Main mod and both updates are now all contained in this one file, renamed 'Slof's' (so I can keep track). Bracelets now number 42 different variations, all with new textures entirely painted by hand. Also includes the 'Macabre Trophy Collection' - a collection of 26 wristbands made from skin and hide from various creatures and people. These may be purchased at Borba's in Cheydenhal for a very modest price. (I believe Borba may be disposing of her father's rather macabre private collection). All are in un-enchanted form and are sold in matched pairs. Borba does not restock these items.

Compatibility:
----------------

Fully compatible with all mods. Requires the Exnem's (female) and Robert's (male) body replacers to display correctly (seamlessly).
Supports Corwyn's Fantasy Figures (Female) and Robert's (male) body replacers if you overwrite the ESP with the one contained in the folder named Extras in the archive.


Credits:
---------

Bethesda - Havok collision data and NIF template, also some bits of existing creature textures
Loth DeBonneville - Original meshes and textures
AlienSlof - new textures
Exnem - Female hand meshes and texture
Robert - Male hand meshes and texture
Thanks to Eldroth and Leomorg for testing these for me and catching a few bugs!
jclyde6108 - added support for Corwyn's

Installation:
--------------

Expand the archive file. Place the *.esp into your Oblivion\ folder. Place the contents of the Data dir into your Oblivion\Data folder and allow to overwrite folders when prompted. Launch Oblivion and select Data Files. Check the included *.esp and start game.

Issues:
--------

Clipping may occur with any number of armor/clothing items as few were tested and essentially all are unavoidable. Wristbands are a more snug fit than the bracelets.

Details:
---------

This mod uses the 'hand' slot and is intended for unarmored (at least gloveless) characters. The items may be enchanted per normal and was conceived as simply another wearable item.

Re-use:
---------

I don't really mind if any of this is used for or in other mods, but it's nice to be asked (I rarely say no!), and please give credit to the relevant creators where it is due. Make sure to change any filenames and ID's to avoid accidental overwrites. Please ask before uploading it anywhere so I can make sure the correct version is used and not an out of date one.

AlienSlof: Mail me from my webby at www.slofshive.co.uk if there are any problems.

===============================================
Slof's Bracelets & Rings by AlienSlof (Beta)
===============================================
Updated by jclyde6108 for Fantasy Figures Beta
INDEX:

*Requirements
*About this mod
*Installation
*Known Bugs & Issues
*Incompatibilities & Save game warnings
*Credits & Usage
*Special Notes

===============================================
REQUIREMENTS:
===============================================
Oblivion (of course!)
Robert's Seamless Male Body: http://www.tessource.net/files/file.php?id=8422
Exnems Female Body: http://www.tessource.net/files/file.php?id=10171
Now supports TeamFF Fantasy Figures Beta!
Made with CS v1.2
Screen shots are in the Extras folder

===============================================
ABOUT THIS MOD:
===============================================

Kafei made some excellent multi rings and fancy slave bracer meshes, which I was only too delighted to texture up. They fit male and female and should be gender-sensitive. I've made them up as armour (yeah, I know, not much armour in rings and all, but what the hell! I made them for my Basil character first and foremost and he wanted them like that!

See Olfand in the Nord Winds in Bruma for the stuff. Rings/bracelets are light armour, slave bracers/rings are heavy. They use the hand slot in place of gloves.

Made to work with Robert's and Exnem's (or TeamFF's) body mods. Things may not display correctly if used with any other.

Thanks to AlienSlof for allowing me to modify her mod!

===============================================
INSTALLATION:
===============================================
This mod should consist of:
Slof's Bracelets & Rings.txt
Slof's Bracelets & Rings.esp
Meshes folder
Textures folder

To use with TeamFF Fantasy Figures Beta instead of Exnems, unpack the archive. Drag the contents of the folder
slofs_bracelets_and_rings\meshes\armor\asbracelets\Corwyns up one level to overwrite the female nifs. Then
continue with the original instructions.

Just drag all these (minus the readme) onto the data folder in your Oblivion directory and they will go where they are meant to.

For those new to installing mods, I recommend reading this: http://www.elderscrolls.com/forums/index.php?showtopic=550589 - It will save me having to answer the same questions over and over again. It's not difficult, just takes a little practice!

===============================================
KNOWN ISSUES OR BUGS:
===============================================
None that I've found. If there are any bugs, let me know so I can fix them. Feedback and suggestions welcome, as I'm still learning this stuff!

===============================================
INCOMPATIBILITIES & SAVED GAME WARNINGS:
===============================================
Adds all new items, so conflicts should be absent. Always make sure that you back up your existing savegame file before use.
Works best with Robert's seamless male body, and Exnem's Female Eye Candy mods, as they are the bodies I am using for all these items - it may give less than acceptable results without.

===============================================
CREDITS & PERMISSIONS:
===============================================

Robert:- male hand
Exnem:- female hand
Kafei:- rings and slave bracers
Loth DeBonneville:- Bracelets
Textures by AlienSlof
Thanks to Arty for testing

I don't really mind if any of this is used for or in other mods, but it's nice to be asked (I rarely say no!), and please give credit to me where it is due. Also be certain to credit the mesh makers accordingly if any of their work is used. Make sure to change any filenames and ID's to avoid accidental overwrites. Please ask me before uploading it anywhere so I can make sure the correct version is used and not an out of date one.

Regarding translations: I rarely say no when asked if my work can be translated into other languages. This gives the mod a wider audience, and as such is a good thing.

================================================
SPECIAL NOTES:
================================================

Mail me from my webby at www.slofshive.co.uk if there are any problems.
Or find me prowling the Planet Elder Scrolls forums here: http://www.forumplanet.com/planetelderscrolls/index.asp
Occasionally I lurk on the ES forums here: http://www.elderscrolls.com/forums/index.php