ANB Dynamic Health Regen by
Oblivion » Gameplay Effects and Changes
Added: 23/03/2006 - 07:51PM
Updated: 13/05/2007 - 10:44PM

108 Endorsements

2.2 Latest version

5,726 Unique D/Ls

3,666 Total D/Ls

34,023 Total Views

Uploaded by aridale


Last updated at 22:44, 13 May 2007 Uploaded at 19:51, 23 Mar 2006

UPDATED to v2.2 on 5/13/07 - Added NPC support for Companion type NPCs/Creatures Fixed a small bug with determining the Max Health and added a check to stop the script if health is full to help with performance a bit. See the included read me or Author's Notes on the right hand side for info on NPC support.

UPDATED to v2.0 on 5/6/07 - Has been completely rewritten. Now requires OBSE v009 of newer. Now works normally with fortify health effects.

Makes you regen health dynamically based on a ratio of current health to max health. Regens slower the more your hurt faster the less your hurt.