UPDATED to v2.2 on 5/13/07 - Added NPC support for Companion type NPCs/Creatures Fixed a small bug with determining the Max Health and added a check to stop the script if health is full to help with performance a bit. See the included read me or Author\'s Notes on the right hand side for info on NPC support.
UPDATED to v2.0 on 5/6/07 - Has bee
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UPDATED to v2.2 on 5/13/07 - Added NPC support for Companion type NPCs/Creatures Fixed a small bug with determining the Max Health and added a check to stop the script if health is full to help with performance a bit. See the included read me or Author's Notes on the right hand side for info on NPC support.
UPDATED to v2.0 on 5/6/07 - Has been completely rewritten. Now requires OBSE v009 of newer. Now works normally with fortify health effects.
Makes you regen health dynamically based on a ratio of current health to max health. Regens slower the more your hurt faster the less your hurt.