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Tchos and Malo

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Tchos

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About this mod

Reworked model and realistic texture for in-game ham.

Permissions and credits
Name: Better Meat - Hammy McHamham edition
Version: 1.0
Date: 6/17/2008
Category: Models and Textures
Recommended: Oblivion Mod Manager
Author(s): Tchos, Malo


Description
===========
"You call that 'ham'?" I said. Actually, it was Lady Li who said it, in response to my first attempt (paraphrased). The problem was that it's the exact same model as the regular steaks, and none of them had projected UV maps, only a generic wrap-around, so it was impossible to place the texture precisely. So, with the help of Malo on the German Ei-der-zeit forum in generating a new UV template and many frustrating hours in Blender first reshaping the mesh and then trying to make the collision model conform to it (Malo ended up doing the collision bit after several attempts on my part), I finally created this new texture which I consider a dramatic improvement over the ham of the vanilla game. If you like your tables to be laid out with something more appetising-looking, this mod may be for you! See also my "Cooked Steaks" mod for retextures of beef, mutton, venison, and boar. I may want to update the beef again now, using the knowledge I acquired in this latest endeavour.

2008-10-01 addendum: If you would prefer separate "cooked" items instead of replacing all the in-game originals, all my meats, my new strawberry cake and grilled fish steak, and several new items by other authors are now available in a snack bar mod here: http://tesnexus.com/downloads/file.php?id=20105


Install
=======
This archive is distributed in what LHammonds calls OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also
allows you to use Oblivion Mod Manager and import this archive with all the
settings pre-configured for an OMOD file.
Pick which method you are going to use for installation:

Manual Installation
- = or = -
OBMM Installation

Manual Install
--------------
Extract this archive to any folder and then copy the contents to Oblivion's Data
folder. You can ignore or delete the "omod conversion data" folder. There is no .esp.

OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.

Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)

Uninstall
=========
Pick which method you are going to use for uninstall based on how you installed it:

Manual Uninstall
- = or = -
OBMM Uninstall

Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

Oblivion\Data\Meshes\clutter\ingredham.nif

Oblivion\Data\Textures\clutter\ingredients\ingredHamCooked.dds
Oblivion\Data\Textures\clutter\ingredients\ingredHamCooked_n.dds

Oblivion\Data\Better Meat - Hammy McHamham edition.txt

OBMM Uninstall
--------------
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)


History
=======
1.0, 2008-06-17 - Initial release.

Contact
=======
You can find me on TESNexus as 'Tchos'


Credits
=======
Thanks to Lady Li for not letting me settle for my first attempt.
Thanks to Malo for the help with the UVs and collision.
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
==========
BSA Commander - http://letalka.sourceforge.net/morr/index.htm
NIFSkope - http://www.niftools.org/
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
Blender - http://www.blender.org
Photoshop - http://www.adobe.com/products/photoshop/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod.

Special note for translators -- if you translate this information, please include my credit, contact info, and my redistribution wishes, or at least include my original readme, if you don't want to translate the whole thing. (I'm looking at you, MC King. http://www.scharesoft.de/joomla/forum/showthread.php?t=19887)
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