Oblivion

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AlexKnight1978

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AlexKnight1978

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About this mod

Stargate Network v1.0 by AlexKnight1978 There\'s a Stargate in every city, which takes you to your own little paradise. Read the rest for details...

Permissions and credits
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Stargate Network v1.0 by AlexKnight1978
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This is my first, more complex mod, so I hope it's bugfree.

I've placed a Stargate in every city, to make them work, you need a DHD Crystal for each gate, these Crystals can be found in each of the houses for sale.

You need to buy the inventory of the houses to get the Crystal.

Once you have the crystal, and placed it in the Dial Home Device, the button becomes active. When you press the button, the Stargate starts turning, each Chevron lights up, and when all 7 Chevrons have been activated, the gate will open.

It will transport you to your own little Paradise.

A room, with display cases, a bed to sleep, a dining table, and various weapon racks. It also includes a bookshelf with all the major books. Weapons have not been added, you can place your own collectors items.

The DHD Crystal for the Home Stargate is hidden in a secret area, which can be opened by pressing a button in the same room.

1.0 - Once you get the Home Stargate working, it will transport you back to the gate you came from. I've made this specifically like this because I personally don't want to travel between cities so quick...

1.1 - By popular request!! Once you get the Home Stargate working, it will transport you to any of the gates you have already activated by placing a DHD Crystal. You can choose by pressing the correct button on the Home DHD. The red glowing button shows the location you just came from.

1.2 - To make my mod compatible with mods that change the layout of the cities, like Better Cities and such, I've made basement rooms for each House for Sale. There's also a small quest, that makes you discover the gates... there's no sound for speech, just text. The Quest can be started by buying and reading the "Mysterious Scroll" that's being sold by Renoits Books in Chorrol.

All gates shut down automatically as soon as you enter through one, they will also shut down if you're too far away.

Stargate sound effects have been added, as well as a short video file when you enter the Gate.

There's no questing involved in this mod.
Only in version 1.2, there's a small quest now.

To see it in action, watch this video:



Installation
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Extract the files in their correct folders under oblivion\data.

Usage
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Feel free to use this mod as you see fit, just give me and the others who made this stuff some credit.

Credits
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Anakondrak for making the Aranmathi mod, and the new Ayleid textures.

Sahardoom for making the Animated Stargate Resource, without you, I would've never been able to make this.

Metz for the Weapon Display Resource

and of course Bethesda for making this great game!

Revisions
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1.0 Fixed - Fixed missing weapon rack meshes and fixed the problem that crystals didn't show when you already bought the inventory of a house for sale.

1.1 - Made a new Home DHD with buttons to every city, so you can choose where to go, but, you first need to activate the Stargate in the city you want to go to.
If you haven't activated the Stargate in a city, the Home Stargate won't take you there. This is my attempt to keep role playing intact.

1.2 - Made rooms for each of the cities, they can be accessed by trapdoors in each of the player homes, you need the DHD Crystal to open the wall. The questline takes you deep into the forest, fast travel is also possible. Then goes to Phintias and Vinicia in the Imperial City.

There could be some issues if you have an older version in your savegame, best is to use the new version on a fresh savegame when 1.0 or 1.1 wasn't used.