Oblivion

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The Blackwood Company Readme

Author: Lingwei
Categoy: Guilds and Factions
Date: 31/5/2008
Version: 1.0
Contact: [email protected]

Contents
--------
Description
Installation
Bugs
Compatibility
Credits
Version History

Description
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Features:

- 17 main quests and up to 13 additional sidequests depending on your choices in the main quests.
- Heavy emphasis on choices and consequences, the choices you make during the quests will affect your later quests and the ending itself.
- Great replayability, play it through a second time to see what effect choosing the other path would have.
- Plot intertwined with the Fighters Guild storyline, now you get to experience it from the other side.
- Interesting and varied quests best expressed as the Fighters Guild meets the Dark Brotherhood.
- Face difficult choices during the storyline such as testing your loyalty to the Blackwood Company or to the Dark Brotherhood.
- Optional quest arrow plus written directions, turn on the quest arrow if you are stuck and turn it off if you want a challenge.
- Approximately 950 unique lines of dialogue, though you won't get to read it all in one playthrough.
- Estimated 6 hours of gameplay multiplied by two due to replayability for a total of 12 hours of gameplay.

You can join the Blackwood Company by talking first to Ja'Fazir, the Khajiit in the Blackwood Company Hall in Leyawiin. You will also receive a journal update if you read the Black Horse Courier article about the Blackwood Company, one of these may be found in the Leyawiin Mages Guild Hall. Membership is mutually exclusive with the Fighters Guild, so you cannot join the Fighters Guild if you are a member of the Blackwood Company and you cannot join the Blackwood Company if you are a member of the Fighters Guild. If you have not yet completed the Fighters Guild quest 'Unfinished Business' then you may still join the Blackwood Company, however you will have to get yourself kicked out of the Fighters Guild first, such as by killing or stealing from another Fighters Guild member.

Voice acting is planned for the mod and is in progress, however as of this release it has yet to be completed. Silent sound files have been included to allow you time to read the text. Lip files will also be included in the later release with voice acting.

Installation
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Extract/drag the esp and sound folder into your Oblivion/data folder. Select your data files in the start up menu and place a tick next to the file called C&C - The Blackwood Company.

To uninstall just delete everything you installed.

Bugs
----

If you find any bugs then please report them in either the thread on the official forums or in the comments on the file page itself.


Compatibility
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OOO/MMM/FCOM etc - Almost fully compatibile. The Blackwood Company esp should still be loaded after OOO due to conflicts between several NPCs. There is a OOO compatibility patch but at the moment it is dependant upon Cobl. A non-cobl version should be available soon. In the meantime please load the Blackwood Company esp after the OOO esp.

Compatibility with Unique Landscapes is unknown but any conflicts are likely to be inconsequential as most action takes place in interior cells. The area immediately next to Fort Blackboot has several extra farm houses.

Compatibility with Better Cities is fine. The mod makes no alterations to the interiors of any cities.

Reneer's Guard Overhaul - in one of the quests Reneer's Guard Overhaul will reduce the players bounty to 0 when they need it above 40. You can open the console and type player.modcrimegold 40 to get around this.

T.I.E - there is a really big monster near the first quest location. You may want to open the console click on the creature and type kill.

Any other compatibility problems then please contact me.

Credits
-------

Showler - for providing massive support including creating lip files, providing support and answering questions in the forum thread, modding in bug fixes and numerous other additions and enhancements for the mod. Practically the mod's co-author.
Ibsen (Steve) - for the great voice acting (yet to be released).
BlueDev (Mark Nelson) - for designing the original Fighters Guild questline which is involved with this mod.
EmilPags (Emil Pagliarulo) - for designing the Dark Brotherhood questline which provided some inspiration.
thePOSTALdude - for the generic lip file used by the mod.
jwh - for being a really good beta tester and providing heaps of encouragement.
The guys on the official forums for their help and support.
Hendrix and Chris07 - for the Lake Canulus Village.
TESFU - for the fanfiction books.

Version History - contains spoilers
---------------

0.9 Initial release.

0.91-1.0 Heaps of bugfixes.

1.0 Rereleased version including numerous bug fixes and making the Blackwood Hall more liveable. Also removed Cobl dependancy.