Oblivion

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Created by

Poolace

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poolacemail

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About this mod

A small legion outpost on the panther river, guarding Cyrodill from Bandits.

Permissions and credits
Edit:

This is an older version of Fort Novi Sad which is no longer being supported. I am no longer modding Oblivion. While it is still a perfectly functional village when used on it's own, the location puts it in direct conflict with the city mod Bartholm and UL Panther River. There are no patches available.

Mhahn123 has made an updated and completely relocated version of this village. It moves the entire village to the south of Leyawiin on the banks of the Niben River. Can be found here: Settlements of Cyrodiil-Legion Outposts


Name: A Imperial Outpost - Fort Novi Sad
Version: 1.1
Date: 5/2/2008
Category: New Lands
Recommended: Oblivion Mod Manager
Author(s): Poolace
Source: http://www.tesnexus.com/downloads/file.php?id=8440

Description
===========
What do Legion Soldiers do when the Empire is at peace?

Without work soldiers grow mutinous, and turn to banditry as so many have. These bandits then plaque the local townfolk, and trade suffers.

This mod is an attempt to answer that problem.

I have created an Imperial Fort along the Panther River, which provides Imperial Legion Soldiers a place to rest, to work, to sustain the Empire, all while also protecting the Empires Interests.


Location
========
Along the Panther River, West of Welke, North of Atatar.

Details
=======
Creates a Legion Fort/Outpost Along the Panther River. Housing several Legion Soldiers, there is an Inn, Smithy, General Merchant, Dock, and Farm.

There is a Non-Respawning Chest for the Player; As well as a Bedroll for Members of the Blades.

There are a few Unique Items, located in the area, but will require some skill at theivery to acquire.

This mod is apart of a series a of mods that creates Legion Outposts acroos cyrodiil. Other entries are:

A Imperial Outpost - Fort Nova Varos

Install
=======
Manual Install
--------------
1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).

Uninstall
=========
Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.


Incompatibility
===============

The City of Bartholm.

Known Issues or Bugs
====================
Nothing as far as I know of.


History
=======
1.1, 2008/5/02 - First update - new farm animals; updates to merchants, a Non-respawnable chest and bedroll for Members of the Blades, etc.
1.0, 2008/5/01 - Initial release.


Contact
=======
You can find me on the Elder Scroll Forums as poolace.

You can find me on TESNexus as poolacemail.


Credits
=======
Thanks to Bethesda for creating Oblivion.

Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.

Thanks to Mr_Siika for the MR_SIIKA's Farm Animals.

Thanks to LHammonds for the Readme Generator this file was based on.

Thanks to the dozens of New Lands modders who's idea's have influenced me. This mod is a tribute to you.

Tools Used
==========
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod. I would also like
to know what mods are including my work.