Oblivion

About this mod

This mod adds a small and accessible portable home to the game that may be obtained by completing a short quest (startable upon loading any saved game).

Requirements
Permissions and credits
Description
===========

This mod adds a small and accessible portable home to the game that may be
obtained by completing a short quest (startable upon loading any saved game).

Features of the two-story cylindrical home include:
- Quest(s) and story-line(s) within, and to obtain, the house.
- House entrance (floating box :) is deployable anywhere and fast-travelable
with map marker that is also active when the box is in a container. Can be
used as a Mark/Recall device.
- Working light switches for all rooms in the house (living room, bedroom,
storage room, second floor, separate-area side room)
- Labelled item containers: Weapons, Armor, Miscellany, Ingredients, Potions,
Poisons, Scrolls, Clothing, and Jewelry.
- Working "Trash Can" to dispose of unwanted items permanently.
- Quest to unlock additional separate side room (also cylindrical) with space
to place mannequins, furniture, or anything else from other mods.
- Standard altars (Spellmaking and Enchanting) and a set of Master Alchemical
Apparatus (optional use, of course), couple display cases, bed, shelves,
benches, chairs, candle-lit table, free space on second floor.
- An "Entertainment Center" with a multi-colored light show and original
music (courtesy of oblyvaeon) spun by an Impish DJ :)
- A virtual art gallery (paintings) throughout the house (see credits).
- Comic relief including spoof(s) on Morrowind and several other games,
stories, and legends.

Usage
=====

Just load a saved game and make your character step outside (if they're not
already) and an event will happen shortly, allowing you to begin the quest
by picking up an item.