440 comments

  1. Ervvin
    Ervvin
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    Latest Update:

    CHANGELOG, release 3.8
    -------------------------------------------------
    * Corrected map markers for several Lost Dungeon Stepstones.
    * Adjusted several containers in Lost Berevacht, Ontobel, and Rantul Vale.
    * Replaced all the mythical creature spawns in Lost Morra with undead.
    * Fixed script glitch which sometimes caused delay of teleport sound.
    * Tweaked containers' contents to reduce amount of Ayleid weapons in loot.
    * Cosmetic changes in Lost Sutch Arena.
    * Added an Ayleid level to Lost Sutch Arena.
    * Renovated & extended Lost Ontobel dungeon.
    * Renovated & extended Lost Heorcinde dungeon.

  2. Pushkatu
    Pushkatu
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    Is the auto patcher here: https://www.nexusmods.com/oblivion/mods/47142? still good for the 3.8 release from last year?
  3. crpgnut
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    <p>Trying this mod again. It is HUGE! :) So hard to map it since there are so many steps and combinations, lol.</p>

    Just found Wrye, Eloise, Dazu, etc. I always wondered if they were ogres....
    1. RobinWoods
      RobinWoods
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      Use the mod map marker overhaul. Then you can mark all the steps you did not use.
  4. marob307
    marob307
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    hello, igot ctds related to your mod near gottshaw
  5. anonimousone
    anonimousone
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    The .bsa got shrinked a lot! I saw the old .bsa I had, it was 31 mb. Now the one bundled in 3.1 is 18 mb! Amazing.
  6. shinobi2008
    shinobi2008
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    Hey WIS, I am not sure if this is normal but I am seeing one of the steps inside Wawnet Inn in Weye near Imperial City. Is this normal or am I missing a patch? The mods that are changing this area are AFK Weye, Lake Rumare Region Revive and MTC Villages but I also have a patch installed for those three mods i mentioned. Any ideas? Comments?
    1. Ervvin
      Ervvin
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      The step in the inn's interior is normal, i.e. as intended. Btw, there are quite a few more in various houses, basements etc.
    2. shinobi2008
      shinobi2008
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      I see.... so it's normal to see a step inside an inn. Okay, that's a relief... I thought I messed up somehow and it ended up inside. Haha!! BTW WIS is still helping you maintain this mod or are you doing it yourself, just out of curiosity.
    3. Ervvin
      Ervvin
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      He's still helping, thank the Nine. :)
  7. Mercer Meka
    Mercer Meka
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    Thanks for the update :D
    1. toynbeeidea
      toynbeeidea
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      I broke out Oblivion somewhat recently, and made a beeline for this mod - always loved it. Its nice to see its still being maintained.
  8. RobinWoods
    RobinWoods
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    This Mod takes Oblivion to a new level! The trills that this mod brings into ones heart are unspeakable. The quests will make you read and think. The Lost ruins are smartly designed, terrifying and dangerous. You will never know what you can find behind the next corner. Is it a treasure!? Or is it a horde of Axe welding skeletons waiting for you? Well, it sure made me respect the undead.

    Be Warned: Omar really loves his ayleid cutlery. He caries them around everywhere he goes. If you try to take them from him, be prepared for a deadly battle. You may be wandering who Omar is, well he is a damned ....
    1. Ervvin
      Ervvin
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      Thank you :)
      Unfortunately, Omar had to be relieved of his collection in v.3.7. The leveled lists did not work as intended.
    2. anonimousone
      anonimousone
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      Will Omar ever get them back?
  9. Mercer Meka
    Mercer Meka
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    Thanks for the update! :)
  10. Oooiii
    Oooiii
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    Updated exactly 10 years after release? Nice lol.
  11. WalkerInShadows
    WalkerInShadows
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    Update 3.7.2:
    * Updated the Meteoric weapons script to match OOO's version.
    * Various minor fixes.
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