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LFact

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LFact

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About this mod

Adds luggage to several \'owner-less\' houses. Requires COBL.

Permissions and credits
Name: Luggages for Squatters
Version: 2.0
Date: 10/15/2008
Category: Buildings
Requirements: Oblivion Patch 1.2.0.214
- Player-Created MOD(s): COBL
Author(s): LFact
Source: http://www.tesnexus.com/downloads/file.php?id=16221

Description
===========
Adds luggage to several 'owner-less' houses. May useful when you cannot see which container is safe, or cannot remember which one you stored your things there.

Details
=======
This plugin adds luggage to places below:
- Anvil Abandoned House (Though it seems a bit pointless, and the house is owned by 'A Stranger')
- Gweden Farm Basement (2.0 adds trapdoor to the basement)
- Cheydinhal Abandoned House (A bedroll is added, too)
- Francois Motierre's House, Chorrol
- Crowhaven (Does it have a point?)
- Greyland, near Leyawiin
- IC Waterfront Abandoned Shack
- Shetcombe Farm
- Summitmist Manor, Skingrad
- Fort Farragut (2.0)
- Weynon Priory House (Deleted)

2.0 merged my other house addons:
- Shetcombe basement
- Roland Jenseric's cabin basement(To get the key, you need to associated quest, however, the owner of the cabin must be alive at the end of the quest)

Install
=======
1. Extract the files to (install folder)\Oblivion\Data\
2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file.

Uninstall
=========
1. If you just uninstall this plugin, you may not worry about the stored stuffs. But if you want to uninstall this and COBL completely, move all your things in luggage to any safe container before uninstalling.
2. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
3. Delete the .esp file.

Incompatibility
===============
This plugin may not compatible with any MODs that change 'above' places.

Issues
======
1. Gweden Farm will be locked permanently after the associated quest finished. You have to stash your loots before walk out of Gweden Farm(The luggage will follow you). Or, if you want to use it as your 'house', after the quest, you should use console command 'unlock' to the front door.
(2.0 added trapdoor to the basement, though you'll need the basement key to open it)
2. Some places, like Cheydinhal abandoned house may have path grid issue.

History
=======
2.0 (10/15/2008)
- Merged Shetcombe Basement and Roland Jenseric's cabin Basement(COBL ver.).
- Added trapdoor to Gweden Farm basement.
- Added luggage to Fort Farragut.
- Moved luggage in Summitmist Manor to under the table near instead of replacing clutter chest. And add one more safe chest for in case.
- Deleted change in Waynon Priory house for COBL Glue already put luggage there.

1.0 (03/27/2008) - Initial Release

Licensing/Legal
===============
Feel free to use it(No permission needed), but do not re-post it somewhere else(I won't give permission for that).

**This file can be taken down at any time. If that happens, never ask where to get it. NEVER.