This is a modder\'s resource, meant to enhance the rather boring vanilla ports in Cyrodiil. Features: many new meshes, meshes for a detailed merchant ship, a medieval port crane, a small fishing ship, a small merchant ship and a big Imperial war ship.
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Features: many new meshes, meshes for a detailed merchant ship, a medieval port crane,a small fishing ship, a small merchant ship and a massive Imperial war galley The demo-esp(s) add(s) all meshes to the port of Anvil.
Compatibility of the demo esp: There will most likely be problems with mods altering the Anvil harbor area.
General Information: This is a modder's resource, meant to enhance the rather boring vanilla ports in Cyrodiil. You are free to use the meshes for whatever mod you want, as long as you give proper credit.
Have fun, mr_siika
thanks to: - the NWJ-Team for their support and suggestions during development and especially to Sjors Boomschors for his Aledra map and for beta-testing