Oblivion

File information

Last updated

Original upload

Created by

MrUniq

Uploaded by

MrUniq

Virus scan

Safe to use

368 comments

  1. CHASE6
    CHASE6
    • premium
    • 13 kudos
    Hello,

    Does anyone have the first quest ID available, please?

    Thanks.
    1. 0verlich
      0verlich
      • premium
      • 0 kudos
      Make the quest primary and then type in setquesttargets then you see the stage and how the quest is called. If the stage is 10 try 15 or 20.

      If you know that info type in as follow

      setstage QUESTNAME STAGE
      for example: setstage MannimarcoKILLQUEST 20 (This is not the right one, just an example from me)
    2. CHASE6
      CHASE6
      • premium
      • 13 kudos
      Hey, thanks for the heads up. With it being 2 years since I played the mod, I have no memory of my post lol. That said, I was unaware of the setquesttargets command. I’m sure that will be a huge help next install. Thanks!
    3. 0verlich
      0verlich
      • premium
      • 0 kudos
      yeah i just misused the comment if someone downloads the mod again and needs help :D
    4. CHASE6
      CHASE6
      • premium
      • 13 kudos
      Right on!
  2. V2620
    V2620
    • member
    • 0 kudos
    So I tried to uninstall this mod, though I didn't really know how. It worked all fine until I realised nothing undead attacked me, and that's it's probably from the necromancer birthsign thing... I can't remove it though. Could anyone help me? It's really boring when 50% of Cyrodiil's cave's enemies don't attack me.
    1. 0verlich
      0verlich
      • premium
      • 0 kudos
      get refscope, then press X and C and you can select your own effect and see the id of the birthsign. Then player. removespell BIRTHSIGN-ID

      That should do it. I am not sure if this fixes the problem because it might be faction related.
  3. 0verlich
    0verlich
    • premium
    • 0 kudos
    Guide can be found here still: https://web.archive.org/web/20190219205442/http://mannimarcoresurrection.awardspace.com/
  4. jhspencer
    jhspencer
    • member
    • 1 kudos
    Arch-Mage Albion's schedule.

    7-8 A.M.-Sleep
    8-10 A.M.-Sit at desk
    11-7 A.M.-Stand outside the door of the tower, doubtlessly arguing to himself whether or not he should go inside, and after 18 hours deciding he can't come up with an decision.

    Now where does that say, "Go to council chambers"? Nowhere. So how do I start doing "The Worm Trail"?
    1. cardo7173
      cardo7173
      • member
      • 0 kudos
      lmfao arguing with himself with no decision, that's hilarious. My albion just stands outside the door for 24 hours. He has not once entered the university. Im gonna try the unlocking the door thing though. Im also gonna read further and hope someone replies to your post with a solution.
    2. LordPalpatine2020
      LordPalpatine2020
      • member
      • 14 kudos
      Same thing is happening to me! The guy Albion seems to just hang out near the door to Arcane University nonstop! 

      Edit: Did the unlock door trick and now Albion is holding council and he gave me my quest to go to some fort and Caldew Church!
    3. Fereor
      Fereor
      • member
      • 0 kudos
      Hi
      Obviously, these guys have the same problem (Sarbane, Albion, Wendel, Thalibut) : if they sleep in the Mage Quarters, they are stick inside the university.
      A patch is to grab TES4Edit and give them the "Arcane University" faction so they can open the door !
      (or wait for a patch from the author...)
      Have fun !
    4. derlord123
      derlord123
      • premium
      • 0 kudos
      Hey guys,
      found a way to acually do it by using the console.
      1. Open console
      2. click on stuck Albion, to get his RefID pop up at the top of the screen
      3. Type "setfactionrank 4d16f 1" without the ""
      4. Talk to him
      5. Profit

      For those interested, here's the uesp site about the faction ID:
      https://en.uesp.net/wiki/Oblivion:Factions_A#Arcane_University
  5. dova61
    dova61
    • member
    • 1 kudos
    Hello everyone, I need help with the quest: Dark Hand of Influence

    I need to bring Mortimus Sarbane 5 Nighshade and 5 Stinkhorn caps.
    Well I have the ingredients but where the hell is Mortimus? He doesn't show up anymore.... I waited at the Imperial Mausoleum and I also checked the Arcane University but I can't find him... there isn't even a marker or any hint on where he can be...

    Pls help me with this quest!

    thx in advance

    kind regards

    dova
    1. dova61
      dova61
      • member
      • 1 kudos
      Update: Ok I just tried to get Mortimus Sarbane teleported to me with the console at the Imperial Mausoleum at nights. Idk what causes the problem but Mortimus still acts like he isn't on the spot where you have to usually meet him to talk to him. I can only ask him if he is Mortimus Sarbane and all he says is "..." He doesn't want to talk with me and idk if it's just a bug from the mod itself or another mod that conflicts with it. So what I did to continue the questline is to use the setstage commands for these quests... Unfortunately I didn't get any poisons or whatever from Mortimus like it should be and also some time he still didn't wanted to talk to me until his quest was finished and I was sent back to Alberic. As I arrived there and attempt to talk to Alberic I also couldn't ask him for the next steps of my tasks, so I used another setstage command to move one with the quest, only then everything continued to work normally like I had the dialogues again and I could finally play normally again.

      Still it's a bit annoying if some things don't work what makes it impossible to contiue the questline and only commands in the rarest cases helping to make stuff work again. Anyway my problem is solved with the console but I would really appreciate if the mod developer could look into this potenial bug and fix it so others won't have the problem and don't need to make a work around for it... Most Oblivion players don't have the knowlegde for most of (complicated) commands to use it for the console so they would have a bad experience while playing the mod, it would really help them if bugs like these get fixed hopefully.... Well I'm getting ahead of myself surely, sorry if my post went too long and if you've read this far you have my most sincere appreciation and I thank you for your time reading this!

      Dova wishing fun to everyone playing this masterpiece of a game Elder Scrolls: IV Oblivion <3
    2. Lillylove
      Lillylove
      • member
      • 0 kudos
      Um... I really need those console commands about now. Same thing just happened to me
    3. Bren21
      Bren21
      • member
      • 0 kudos
      what is the command to move the quest on? 
      I have the bug, he is stuck at the university
    4. LordPalpatine2020
      LordPalpatine2020
      • member
      • 14 kudos
      Same here, I am also stuck on the same quests! Makes me wander if the mod maker decided to abandon the mod and move on!
  6. LordPalpatine2020
    LordPalpatine2020
    • member
    • 14 kudos
    Glitch report!
    It seems Talibut and Sarbane each hang out at the Arcane University 24 hours 7 days a week nonstop, thus forcing one to have to kill Talibut in the Arcane University grounds and to use cheat codes and follower mods on Sarbane in hopes of progressing on that part of the questline!
  7. CrabsMcgee
    CrabsMcgee
    • member
    • 0 kudos
    Does this work with epic necromancy?
  8. zsopota
    zsopota
    • member
    • 4 kudos
    Looks cool. Dunno about giving up my rank as arch-mage though. That's kind of the point in these games is to attain godhood by becoming master of all guilds lmao. Does anyone know if I can get that rank back at the end? 
    1. Kirya
      Kirya
      • member
      • 6 kudos
      I played a version of this mod long ago, and back then I remember it adding a "Battlemage Commander's Book" or something, which allowed you to change the status of the quest's final additions (who's the Arch-Mage, whether there is peace with the necromancers, some other stuff).
  9. Drakon95
    Drakon95
    • member
    • 3 kudos
    Just finished the questline by siding with the Jedi (lol) and I cant seem to find the battlemages (i became a captain). They're not in their quarters at the Arcane University. And what about the Fort shown in the pics, do we inherit it? Thx a lot.
  10. rockinrbg
    rockinrbg
    • member
    • 0 kudos
    I am completely stuck. I can't for the life of me find Orinthal's staff. helkp
    1. rockinrbg
      rockinrbg
      • member
      • 0 kudos
      Nvm. Jostled rindir's living quarters around and found it
    2. unionsocialist
      unionsocialist
      • member
      • 0 kudos
      do you uhhh remember where it was? been looking in every crook and cranny for hours now and can't find anything

      edit: ignore this i literally just found it after asking lmao