About this mod
Adds a small and tranquil remote island with a carefully crafted house for you to enjoy.
- Permissions and credits
- Mirrors
Archfall Sanctuary release 1.0
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by Lord_HaiRyus
Forum Thread:
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DESCRIPTION
"Archfall Sancruary" is a house mod with an emphasis on craftsmanship, usability, and character. The three-story house is built into the cliffs of a scenic offshore island. Despite having three-stories, the interior environment was designed to be cozy, ergonomic, and highly functional for all types of players. The interior layout is as follows:
1st Floor
- Entry/Display Hall
- Library with full set of books (omitting unquie/quest books but including skill books)
- Living/Dinning Spaces with interior gardens
- Kitchen with functioning beer keg
2nd Floor
- Bedroom and fireside sitting area
- Hallways with planters and mushroom garden
- Office
3rd Floor
- Conservatory featuring detailed interior plantings
- Magic/Alchemy workstation with enchanting / spellmaking alters
- War / Summoning room with storage, practice targets, forge
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SPECIAL FEATURES
This mod contains a few special features and design elements:
- Interior lighting based on time of day (inspired by Sunlit Interiors)
- Wayshrine Teleporter. Connects Archfall to wayshrines near each city
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INSTALLATION
This mod is a .esp mod only. Unzip the archfall_house.esp file to your oblivion/data folder. Enable in the plugin manager.
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WHERE IS THE HOUSE?
To get to the Archfall Sanctuary island, travel to Leyawiin and exit the city through the castle gate. Follow the city wall to the south and you will see a rowboat among the weeds. Click on the boat to travel to Archfall.
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COMPATABILITY
This mod creates a new interior cell (archfall) and a new world space (archfallworld). In addition, it modifies a cell around the extior of the cities by adding a Waystone teleporter to existig wayshrines. The modified cells are usually a ways outside of the city entrance cells.