Oblivion
0 of 0

File information

Last updated

Original upload

Created by

Aelwyn

Uploaded by

aelwyn

Virus scan

Safe to use

Tags for this mod

About this mod

This mod adds a bit of a back story to the mysterious necromancer at the end of Vilverin. Star-crossed lovers and liches are always interesting fodder, especially together. As a reward, the successful adventurer receives items especially helpful to those afflicted with stunted magicka. Alternate uses for quest rewards are also available.

Permissions and credits
Mirrors
Nanaelas' Heartbreak
v 1.1
by aelwyn


Promises unfulfilled, a great love forsaken, an eternity of regrets. Two hearts once united torn asunder by a fatal error. Reunite them and reap the rewards.


What it is:

This mod adds a bit of a back story to the mysterious necromancer at the end of Vilverin. Star-crossed lovers and liches are always interesting fodder, especially together. As a reward, the successful adventurer receives items especially helpful to those afflicted with stunted magicka. Alternate uses for quest rewards are also available.

It adds two new enchanted rings, two new enemies, a mini-quest, one new letter and a modified one. Read everything you see in Vilverin for clues.

!BOTH RINGS ARE NECESSARY TO STAY ALIVE!
If you cannot figure out how to get the second, read the =SPOILERS==

Installation:

1. Place the .esp file in your Oblivion/ Data folder
2. Check the box next to "Nanaelas Heartbreak" at the loading screen to activate the plugin.
3. Clear out Vilverin. Bring healing potions.


Compatibility:
Uses same FormID for one of its unique spells as keychain. I am working on a workaround, but for now, disable keychain or unequip the rings before waiting/ resting/ fast travelling.


History:

1.1- minor rebalance, clarified quest in readme.
1.0- major enchantment rebalance. Now useful for those who are not hardcore challenge freaks, and melee fighters.
0.34- mild rebalance
0.33- corrected enchantment
0.32- updated readme, added screenshot
0.3- renamed items, relocated principle, altered nchantments and all-round fixing
0.2- minor bugfixes, grammatical changes
0.1- initial version

If/ when you run into issues, or if you have suggestions, PM me at the official Elder Scrolls forums. You may use this if you like, just ask me first and give me credit :)

Official Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=770214&st=0&gopid=11172001&#entry11172001