OBLIVION
Flying Camera Mod by Ssenkrad
Oblivion » Miscellaneous
Added: 06/08/2007 - 08:45PM
Updated: 29/06/2010 - 02:49PM

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1.3 Latest version

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Uploaded by Ssenkrad

Description

Last updated at 14:49, 29 Jun 2010 Uploaded at 20:45, 6 Aug 2007

Flying Camera Mod Readme:
==========================
Version: 1.3
Release Date: 9/3/07
Author: Ssenkrad

Description:
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Allows you to use a single keypress to toggle the Free Flying Camera and Menu Mode on and off.

Requires version 1.2.0416 of Oblivion. Get the latest patch at http://www.elderscrolls.com/downloads/updates_patches.htm.

Also requires Oblivion Script Extender (OBSE) version 0012 or higher. You can get the latest version of OBSE at http://obse.silverlock.org/.


Installation:
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Copy the FlyingCameraMod.esp to your Oblivion\Data folder. Activate the FlyingCameraMod.esp file from the Oblivion Launcher/Data Files menu. Launch Oblivion with the OBSE_Loader.


Useage:
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The first time you start Oblivion after activateing the mod, you will get a menu asking you to select keys to toggle the modes on and off. Make sure you choose a key that is not already assigned to another function. See the "Opening the Menu" section if you wish to change your selection to another key or disable the mode later.

There are three modes to choose from:

- Mode one: Toggle Menus Only - This mode will toggle your HUD Display (the compass, Health/Fatigue/Magika bars, etc...) on and off. Useful for snapping a screen shot from the First Person Perspective. It is the same as entering the "TM" command in the console.

- Mode two: Toggle Flying Camera Only - This mode will toggle the Flying Camera on and off. If you forget to switch to Third Person first, the script will switch you. Useful if you normally play with TM mode set to off. It is the same as entering the "TFC" command in the console.

- Mode three: Toggle both Menus and Flying Camera - This mode performs both the TM and the TFC console commands. If you forget to switch to Third Person first, the script will switch you. Useful for taking screen shots of your character. It is the same as entering the "TM" and "TFC" commands in the console.


Important Notes:
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When the Flying Camera mode is activated, you will be unable to move your character. This is because your movement keys now control the position of the "flying camera". For example, the keys you use to move your character from side to side now move the camera side to side, the key used to walk forward will zoom the camera in on your character, and the walk backwards key will zoom the camera out. The mouse will also move the camera side to side, and up and down.

Also, you'll need to be in Third Person perspective when using the flying camera. If you forget to switch to Third Person first, the script will switch you. When in First Person, your character only has arms, no body...this wouldn't make a very good screen shot, would it?

You do not need to assign a key to all three functions. I, for example, only use mode three, and leave modes one and two keys unassigned. Or, you may assign keys to Modes one and two, and not assign a key to mode three. Your choice.


Opening the Menu:
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To open the Menu and change the keys used to toggle the Menu and Flying Camera on and off, open the console (press the ` key (the key just above the Tab key)) and type:

StartQuest FCMenu

Then hit Enter and close the console.


Enableing Screen Shots in Oblivion:
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The key used by Oblivion to capture a screenshot is the PrtScrn key. It is turned off by default, but you can activate it by going to the "My Documents\My Games\Oblivion" folder, and opening Oblivion.ini in Notepad (make a backup copy first!). Find the line that reads "bAllowScreenShot=0" and replace the 0 with 1 so that it reads "bAllowScreenShot=1". Save the file and close Notepad. Now whenever you press the PrtScrn key in Oblivion, a .bmp file will be saved to your main Oblivion folder.


Uninstalling:
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Deactivate the FlyingCameraMod.esp, and delete it.


Version History:
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1.0 (released 8/6/07)
- Initial Release.

1.1 (released 8/6/07)
- Added options to toggle Menus on and off, and Flying Camera on and off seperately.
- Those upgrading from 1.0 should make a clean save by deactivating the mod, launching Oblivion (When warned that there is missing content, just choose to continue loading), then saving the game and exiting back to the desktop. Now activate the mod again, and launch Oblivion. You should then get the initial menu pop up to reconfigure the keys.

1.2 (released 8/11/07)
- User now selects the key they wish to use to toggle the modes on and off, instead of chosing a key from a list.
- The script now checks to see if you are in Third Person when toggleing the TFC mode on, and if not, switches the user to Third Person.
- Those upgrading from 1.0 or 1.1 should make a clean save by deactivating the mod, launching Oblivion (When warned that there is missing content, just choose to continue loading), then saving the game and exiting back to the desktop. Now activate the mod again, and launch Oblivion. You should then get the initial menu pop up to reconfigure the keys.

1.3 (released 9/3/07)
- Fixed key settings being lost when exiting the configuration menu.
- If in 1st person when toggleing the Flying Camera on, you will be returned to 1st person when toggleing the Flying Camera off.
- ...and a few very minor tweaks.


Credits:
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I want to thank behippo and ianpatt for OBSE. And thanks for including the con_tfc function in OBSE v.0012 at my request.

Thanks to WWereWolf for the scripting help.


Legalities:
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You are welcome to include this mod in a compilation, so long as I am credited for my work, and the mod and this readme are not modified. If you wish to modify the mod for redistribution, I request you ask my permission first.


Contact:
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You can find me on the BGS Forums (http://www.bethsoft.com/bgsforums/) with the handle Ssenkrad.