The Armor pack02 replaces two meshes from A pack01. these are the female boots (description in A pack02). The old female boots meshes can cause some minor clipping with certain greaves and the new ones hopefully fixes this. Maybe you can fix the conflict by extracting A pack02 to some folder and delete the meshesshdwApack01 folder (after you have copied the two .nifs in to your real obliviondatameshes....pack01) and then turn it into omod. Or can you simply overwrite the old files by loading the A pack02 omod last? If you want to use both 1&2 you should be using both 1&2
Apparently i'm missing models anyone else know whats going on? i installed the packs correctly to the folders specified i even went into my files and found the folders and they seem to be where they should be. but the weapons are invisible when i equip them and in third person it shows a model error anyone got a suggestion?
I have a lot less free time now and it is the new designs that are giving me headache for trying to make them fit and work properly. I'm trying to make the next pack better than anything I have ever released before so it takes time. Maybe I need to get back to working with it right now....
So, are you working on any new designs? *cough* off-hand daggers for assassins*cough* Sorry... I just couldn't help myself "> Looking forward to your next projects!
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Maybe you can fix the conflict by extracting A pack02 to some folder and delete the meshesshdwApack01 folder (after you have copied the two .nifs in to your real obliviondatameshes....pack01) and then turn it into omod.
Or can you simply overwrite the old files by loading the A pack02 omod last?
If you want to use both 1&2 you should be using both 1&2
i installed the packs correctly to the folders specified i even went into my files and found the folders and they seem to be where they should be. but the weapons are invisible when i equip them and in third person it shows a model error anyone got a suggestion?
Off-hand daggers and short-swords would do the trick. Can't wait for your next project ">
Maybe I need to get back to working with it right now....
*cough* off-hand daggers for assassins*cough*
Sorry... I just couldn't help myself ">
Looking forward to your next projects!