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drmbs76

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drmbs76

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KDCircletsOOOOptimized v. 1.2 ------------------------------ Requires OOO 1.32 Requires Wrye Bash Created using Oblivion 1.2 All meshes and textures created by Kafei KDCircletsOOOOptimized v. 1.2 ------------------------------ This is a rebalance and repackaging of Kafei\'s Armored Circlets. The intension is for the mod to be

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KDCircletsOOOOptimized v. 1.2
------------------------------

Requires OOO 1.32
Requires Wrye Bash
Created using Oblivion 1.2


All meshes and textures created by Kafei

KDCircletsOOOOptimized v. 1.2
------------------------------
This is a rebalance and repackaging of Kafei's Armored Circlets. The intension is for the mod to be an add-on for Oscuro's Oblivion Overhaul 1.32. With Kafei's permission, I have included all of her textured Armored Circlets and rebalanced their weights and values in a more OOO compliant format. Since I am not Soto himself, these rebalances need to be considered "unofficial", since technically only those items which are included in OOO by Soto himself are official. Anyway, I have done my best to follow OOO's form in balancing the values and weights based on the materials which the circlets are composed of. In addition, I have added these circlets to all of the pertinent leveled lists in OOO 1.32.

Of note, the circlets no longer are "armor", instead I felt it more realistic for these to be considered "jewelry". Kafei has already released a variant of her mod which converted the circlets to jewelry and places them for sale at the Colovian Traders. If that seems more in line with your gameplay desires, please use that mod instead.

Also note that these circlets occupy the tail slot. As a result, beast races are not particularly compatible with these items, unless you like tail-less cats.

Two .esp's are now available:
KDCircletsOOOOptimized - NPC Equip.esp - This adds circlets to all pertinent leveled lists and activates the script that auto-equips the circlets on (non-beast race) NPCs if present in their inventories. Clipping between circlets and helmets may result.
KDCircletsOOOOptimized - Loot.esp - This adds circlets to all pertinent leveled lists, but NPCs will not automatically equip the items if present in their inventories. This option is for those who want to avoid clipping from helmets and circlets being equipped at the same time.

Choose ONLY ONE esp to activate at one time!


Version History:
--------------------------------------
1.2 - Cleaned the mod. Placed the purchasable circlets in a separate chest in the Red Diamond Jewelers to allow better compatibility with other mods that add to his inventory. 7/30/07
1.1 - Added a revised taileqip script. Non-beast race NPCs will now equip the circlets if present in their inventories. The player can now properly equip circlets when gained from NPCs. Added an optional .esp that does not activate the NPC equip script, which will avoid clipping issues. Added OMOD conversion data. 5/1/07
1.01 - Removed the tailequip script, as the player is unable to equip circlets looted from NPCs properly. Working on a fix.
Added missing icon to Diad4Dia circlet. Referred to Kafei by her proper gender :) 4/30/07
1.0 - Initial Release 4/29/07

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