Oblivion

File information

Last updated

Original upload

Created by

Talkie Toaster

Uploaded by

TheTalkieToaster

Virus scan

Safe to use

About this mod

Adds Telekinetic spells and weapons to a merchant in the Arcane University!

Permissions and credits
Adds the following Telekinetic spells and weapons to a merchant in the Arcane University!
If you've got questions, comments or suggestions don't hesitate to post them in the Bethsoft forums here. Hesistate to post them in the comments section here because I won't read them.

Videos of the mod in action can be found here:
http://www.youtube.com/watch?v=qAhatvMtOCA
http://www.youtube.com/watch?v=PzMIX0QLXZk
http://www.youtube.com/watch?v=qeufDh6ADJg
http://www.youtube.com/watch?v=ELY4JmCa8KA

Telekinetic Push Spells
  • Telekinetic Trip- Trips one target at range [Novice spell]
  • Telekinetic Punch- Pushes a single target back on touch [Novice spell].
  • Telekinetic Push- Cast on a single target at range.
  • Telekinetic Throw- Cast on a group of targets at range, throws them away from the player.
  • Telekinetic Blast- Cast on a single target at range, throws all nearby NPCs away from them.
  • Telekinetic Sweep- Throws all targets close to and in the front arc of the player away from them.
  • Telekinetic Burst- Throws all targets around the player away from them.
  • Telekinetic Pulse- More powerful version of burst.
  • Telekinetic Barrier- Throws any targets who approach the player back for 30 seconds.
  • Telekinetic Retribution- Throws back anyone who strikes you.
  • Telekinetic Choke- Lifts a target up, damaging their health, before slamming them to the ground.


    Telekinetic Pull Spells
    If you smash someone into yourself or someone else with a pull spell they take damage based on the weight of their armour!
  • Telekinetic Pull- Cast on a single target at range.
  • Telekinetic Grab- Cast on a group of targets at range, pulls them towards the player.
  • Telekinetic Slam- Cast on a single target at range, pulls all nearby NPCs towards them.
  • Telekinetic Grasp- Pulls all targets close to and in the front arc of the player towards them.
  • Telekinetic Haul- Pulls all targets around the player towards them.
  • Telekinetic Crush- More powerful version of haul.

    Jump Spells
  • Jump X- Let you leap many times further than normal. Higher x = further jumps.
  • Feather Fall- Lets you leap many times further than normal without splattering on landing.

    Weapons
  • Thunder Hammer- Knocks enemies back in an arc and deals shock damage.
  • Duellist's Sword- Trips enemies and drains their offensive skills.
  • Dwemer Harpoons- Arrows that pull enemies towards the player.
  • Arrows of Impedance- Arrows that push enemies away from the player, and drain their speed.
  • Robe of Divine Aura- Robe that projects a Telekinetic Barrier that only affects evil NPCs.
  • Consuming Maw- Hood that sucks people towards you and absorbs their health.
  • Jinxed Robe- Trips people up!
  • Storm Shield- Knocks people back when you block their attacks.

    The following items work like Sigil Stones, and can be used to add an enchantment to weapons and such.
  • Scroll of Imbue Telekinetic Push
  • Scroll of Imbue Telekinetic Pull
  • Scroll of Imbue Telekinetic Trip
  • Scroll of Imbue Telekinetic Sweep




Version 2 makes the spells and items usable by NPCs, and provides scrolls of the spells you can give to them- if you use Companion Share & Recruit, you can use the scrolls to teach your companions the spells.

Please do not rehost without permission.