what kind of specific "ugrid" change did you make? Is it safe to make such a change. *Ahh just checked the other photo. Ugrids to load = 7, ugrid distant tree range = 30, u grid distant count = 50. Hmm, gonna give em a shot!
Nice. Astroboy’s suggestions I’d never tried before. I have used mods prior that suggested the to load to be 7, which I had not done for this build. Frames are still the same as 5 and I haven’t noticed any instability.
I have alot of texture mods going on. Along with enb and some extended draw distances from oblivion reloaded combined. As well as alot of LOD stuff. So with my initial testing for my particular setup, I took a hit and it seemed more unstable. I'd have to do further investigating
I use Kartoffel's textures. I don't use VWD anymore cos they tank frames and I would think contribute to instability. Make sure to use lod generator too.
7 comments